MetaMox
COMMANDER · DECK
@GN_The_Collector · 2023-09-27
DECK $
$1,432.81
MYTHIC
33
RARE
91
UNCOMMON
30
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

21 cards

Enchantment

6 cards

Artifact

2 cards

Sorcery

13 cards

Instant

12 cards

Land

42 cards
NAMECOSTPRICE
MAYBE85 CARDS

Planeswalker

2 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

8 cards

Sorcery

13 cards

Instant

9 cards

Battle

1 card

Land

7 cards
MONEY CARDS·125 CARDS·$1,128.13
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Planeswalker

4 cards

Creature

35 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

7 cards

Sorcery

16 cards

Instant

18 cards

Land

29 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1091102193746546+
COLOR
W: 11 pipsU: 6 pipsR: 1 pipG: 55 pipsC: 97 pips
TYPES
Land43
Nonbasic39
Basic4
Gate13
Forest6
Plains4
Island3
Mountain3
Cave2
Dryad1
Urza's1
Creature22
Elf5
Elemental3
Human3
Dryad2
Scout2
Shaman2
Snake2
Bear1
Bird1
Cleric1
Detective1
Druid1
Elder1
Forest1
Giant1
Knight1
Leviathan1
Merfolk1
Monk1
Nymph1
Serpent1
Treefolk1
Turtle1
Warrior1
Party2
Sorcery13
Instant12
Lesson1
Enchantment7
Dryad1
Nymph1
Planeswalker3
Nissa1
Oko1
Wrenn1
Artifact2
Legends17
Historic19
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS52 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite Food tokens
  • Infinite Treasure tokens
  • Infinite colored mana
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite ETB
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite Clue tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite death triggers
  • Infinite magecraft triggers
  • Infinite landfall triggers
  • Infinite copies of all permanents
  • Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite copies of instant and sorcery spells on the stack
  • Infinite landfall triggers
  • Infinite magecraft triggers
  • Infinite mana lands you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite copies of all permanents
  • Infinite creature tokens
  • Infinite creature ETB
  • Infinite landfall triggers
  • Infinite magecraft triggers
  • Infinite mana permanents you control can produce
  • Infinite storm count
  • Return all cards from your graveyard to your hand
  • Infinite casts of instants and sorceries in your hand and graveyard
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Group
Color
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