COMMANDER · DECK
@FreyBach · 2025-11-02
DECK $
$1,932.80
MYTHIC
19
RARE
58
UNCOMMON
18
COMMON
19
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
12 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
9 cardsInstant
28 cardsLand
29 cardsSIDEBOARD10 CARDS
Creature
5 cardsEnchantment
1 cardInstant
4 cardsMAYBE4 CARDS
Creature
1 cardEnchantment
2 cardsArtifact
1 cardMONEY CARDS·84 CARDS·$1,538.44
Sign in to save your threshold.
Creature
15 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
8 cardsInstant
26 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- 3 extra-turn cards — chaining turns is Bracket 4
- Fire Lord Azula + Narset's Reversal + Frantic Search: early two-card combo, for four mana or less, pieces included
- Fire Lord Azula + Narset's Reversal + Turnabout: early two-card combo, for four mana or less, pieces included
- Fire Lord Azula + Narset's Reversal + Valley Floodcaller + Time Warp: infinite extra turns
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 5
- Fire Lord Azula + Narset's Reversal + Frantic Search — Bracket 4, early two-card combo, for four mana or less, pieces included
- Fire Lord Azula + Narset's Reversal + Turnabout — Bracket 4, early two-card combo, for four mana or less, pieces included
- Fire Lord Azula + Narset's Reversal + Valley Floodcaller + Time Warp — Bracket 4, infinite extra turns
- Fire Lord Azula + Underworld Breach + Frantic Search — Bracket 3, two-card combo, for six mana or less, pieces included
- Fire Lord Azula + Snap + Dualcaster Mage — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 17 cards not in the pool
BANNED · 7
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Island11
Mountain7
Swamp6
Instant31
Lesson1
Creature13
Human6
Wizard6
Faerie2
Noble2
Rogue2
Archer1
Avatar1
Bird1
Dauthi1
Hero1
Orc1
Otter1
Spider1
Spirit1
Symbiote1
Outlaws2
Party8
Artifact9
Equipment1
Sorcery9
Enchantment4
Planeswalker1
Narset1
Legends8
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite storm countNear-infinite mana lands you control can produceNear-infinite magecraft triggersNear-infinite untap of lands you controlNear-infinite blue mana
Bracket 3 · two-card combo, for six mana or less, pieces includedNear-infinite untap of lands you controlInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana permanents you control can produceInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite untap of lands you controlInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countReturn any number of creatures to their owners' hands
Infinite creature ETBInfinite creature LTBInfinite storm count
Comments · 0
No comments yet.