COMMANDER · DECK
Alt Win Lose Or Draw Cons
2015-04-06
ONLY 99 CARDSNO COMMANDER
DECK $
$3,916.36
MYTHIC
12
RARE
64
UNCOMMON
8
COMMON
16
MAIN99 CARDS
Planeswalker
3 cardsCreature
13 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
13 cardsInstant
12 cardsLand
41 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·72 CARDS·$3,125.22
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Planeswalker
2 cardsCreature
10 cardsEnchantment
12 cardsArtifact
2 cardsSorcery
5 cardsInstant
7 cardsLand
34 cardsCURVE
COLOR
TYPES
Land41
Nonbasic36
Basic5
Forest9
Island9
Mountain9
Plains9
Swamp9
Creature13
Human6
Druid3
Spirit2
Atog1
Cleric1
Demon1
Dragon1
Elemental1
Knight1
Shaman1
Sphinx1
Vampire1
Wizard1
Party2
Enchantment13
Sorcery13
Arcane1
Instant12
Artifact4
Planeswalker3
Garruk1
Jace1
Liliana1
Legends4
Historic8
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Win the game
Draw the game
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep