MetaMox
COMMANDER · DECK

Gitrog (Unfinished)

No bracket · Banned
2021-01-24
The Gitrog Monster
299 CARDS (LIMIT 100)BANNED: 2 CARDS
DECK $
$3,772.24
MYTHIC
39
RARE
117
UNCOMMON
76
COMMON
66
COMMAND1 CARD

Creature

1 card
MAIN298 CARDS

Planeswalker

4 cards

Creature

62 cards
NAMECOSTPRICE

Enchantment

23 cards

Artifact

23 cards

Sorcery

53 cards
NAMECOSTPRICE

Instant

48 cards
NAMECOSTPRICE

Land

83 cards
NAMECOSTPRICE
MONEY CARDS·170 CARDS·$2,978.62
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Planeswalker

4 cards

Creature

36 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

17 cards

Sorcery

24 cards

Instant

28 cards

Land

49 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 23
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
CEDH
Not legal
  • 18 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
BRAWL (HISTORIC)
Not legal
7 banned cards, 114 cards not in the pool
NOT IN THE POOL · 114
NAMECOSTTYPEPRICE
CURVE
9050161242322419586+
COLOR
B: 94 pipsG: 160 pipsC: 287 pips
TYPES
Land87
Nonbasic81
Basic6
Forest6
Swamp5
Desert2
Aura1
Dryad1
Creature63
Elf20
Druid13
Human10
Shaman9
Snake4
Zombie4
Elemental3
Imp3
Plant3
Warrior3
Centaur2
Dryad2
Eldrazi2
Insect2
Spirit2
Wizard2
Avatar1
Berserker1
Bird1
Cleric1
Demon1
Dinosaur1
Dog1
Forest1
Frog1
Horror1
Merfolk1
Monk1
Nymph1
Ooze1
Ouphe1
Phyrexian1
Rogue1
Satyr1
Scout1
Skeleton1
Spider1
Troll1
Vampire1
Wall1
Outlaws1
Party7
Sorcery54
Arcane1
Instant49
Enchantment26
Aura5
Centaur1
Dryad1
Nymph1
Saga1
Spider1
Artifact23
Equipment2
Planeswalker4
Nissa3
Vraska1
Legends20
Historic44
LAND PROBABILITY
85 LANDS · 298 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.4%
TURN 556.6%
TURN 677.9%
TURN 789.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS39 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature tokensInfinite landfall triggersInfinite creature ETB
Infinite ETBInfinite creature tokensInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Infinite Clue tokensInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite ETBInfinite creature tokensInfinite landfall triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinite creature tokensNear-infinite ETBNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Near-infinite lifegainNear-infinite lifegain triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite creature tokensNear-infinite card drawNear-infinite draw triggersInfinite self-millNear-infinite self-discard triggers
Near-infinite ETBNear-infinite landfall triggersNear-infinite creature tokensNear-infinite card drawNear-infinite draw triggersInfinite self-millNear-infinite self-discard triggers
Near-infinite lifegainNear-infinite lifegain triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite creature tokensNear-infinite card drawNear-infinite draw triggersInfinite self-millNear-infinite self-discard triggers
Near-infinite ETBNear-infinite landfall triggersNear-infinite creature tokensNear-infinite card drawNear-infinite draw triggersInfinite self-millNear-infinite self-discard triggers
Near-infinite lifegainNear-infinite lifegain triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite card drawNear-infinite draw triggersNear-infinite Clue tokensInfinite self-millNear-infinite self-discard triggers
Near-infinite ETBNear-infinite landfall triggersNear-infinite card drawNear-infinite draw triggersNear-infinite Clue tokensInfinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Near-infinite lifegainNear-infinite lifegain triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite creature tokensNear-infinite card drawNear-infinite draw triggersInfinite self-millNear-infinite self-discard triggers
Near-infinite landfall triggersNear-infinite creature tokensNear-infinite card drawNear-infinite draw triggersInfinite self-millNear-infinite self-discard triggersNear-infinite ETB
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
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