MetaMox
COMMANDER · DECK
@DGDevastation · 2025-12-05
DECK $
$7,078.47
MYTHIC
18
RARE
61
UNCOMMON
17
COMMON
6
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

12 cards

Enchantment

6 cards

Artifact

15 cards

Sorcery

14 cards

Instant

25 cards

Land

27 cards
MAYBE2 CARDS

Creature

1 card

Artifact

1 card
NAMECOSTPRICE
MONEY CARDS·93 CARDS·$5,661.60
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Creature

13 cards

Enchantment

6 cards

Artifact

15 cards

Sorcery

11 cards

Instant

22 cards

Land

26 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
60231212173441506+
COLOR
U: 32 pipsB: 17 pipsR: 17 pipsC: 68 pips
TYPES
Land27
Nonbasic26
Basic1
Island6
Swamp5
Mountain4
Town1
Instant26
Lesson1
Trap1
Artifact16
God1
Sorcery14
Creature13
Wizard5
Goblin2
Human2
Otter2
Ape1
Archer1
Faerie1
Frog1
God1
Imp1
Merfolk1
Monkey1
Orc1
Pirate1
Scientist1
Sorcerer1
Spirit1
Villain1
Zombie1
Outlaws1
Party5
Enchantment6
Class1
Legends9
Historic21
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
COMBOS8 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite looting
  • Near-infinite magecraft triggers
  • Near-infinite self-discard triggers
  • Near-infinite self-mill
  • Near-infinite storm count
  • Near-infinite surveil
  • Near-infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 19 game changers — cEDH lists run 10 or more
Group
Color
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