COMMANDER · DECK
Lands
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
6 cardsInstant
5 cardsLand
50 cardsMONEY CARDS·66 CARDS·$697.90
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Creature
18 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
4 cardsInstant
4 cardsLand
31 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land53
Nonbasic45
Basic8
Forest10
Plains7
Swamp7
Cave1
Desert1
Dryad1
Creature26
Elemental4
Elf3
Human3
Insect2
Knight2
Monk2
Plant2
Shaman2
Zombie2
Bat1
Bear1
Beast1
Centaur1
Cleric1
Detective1
Dryad1
Eldrazi1
Forest1
Frog1
Horror1
Merfolk1
Nightmare1
Scout1
Snake1
Treefolk1
Troll1
Turtle1
Warrior1
Wizard1
Party3
Enchantment8
Centaur1
Insect1
Monk1
Sorcery7
Artifact5
Vehicle1
Instant5
Legends14
Historic19
LAND PROBABILITY
52 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 44.4%
TURN 514.3%
TURN 627.8%
TURN 742.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS32 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite mana lands you control can produce
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite mana lands you control can produce
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite ETB
- Infinite black mana
- Infinite card draw
- Infinite draw triggers
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
- Infinite black mana
- Infinite card draw
- Infinite draw triggers
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite ETB
- Infinite card draw
- Infinite draw triggers
- Infinite green mana
- Infinite white mana
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
- Infinite card draw
- Infinite draw triggers
- Infinite green mana
- Infinite white mana
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite landfall triggers
- Infinite creature LTB
- Infinite mana lands you control can produce
- Infinite creature sacrifice triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 19 cards not in the pool
BANNED · 2
NOT IN THE POOL · 19
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