MetaMox
COMMANDER · DECK
@giantwhirlpool · 2026-07-17
DECK $
$2,632.38
MYTHIC
35
RARE
75
UNCOMMON
13
COMMON
16
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

10 cards

Artifact

8 cards

Sorcery

8 cards

Instant

26 cards

Land

25 cards
MONEY CARDS·99 CARDS·$2,063.27
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Creature

31 cards
NAMECOSTPRICE

Enchantment

13 cards

Artifact

3 cards

Sorcery

9 cards

Instant

32 cards

Land

13 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
50361122163242516+
COLOR
W: 13 pipsU: 33 pipsR: 16 pipsG: 15 pipsC: 53 pips
TYPES
Instant26
Lesson1
Trap1
Land25
Nonbasic25
Forest4
Island4
Mountain3
Plains3
Town1
Creature23
Human8
Advisor2
Bard2
Bird2
Elf2
Faerie2
Hero2
Soldier2
Spirit2
Wizard2
Adventure1
Ape1
Citizen1
Cleric1
Druid1
Dwarf1
Gamma1
God1
Halfling1
Illusion1
Inhuman1
Monk1
Monkey1
Noble1
Otter1
Pirate1
Plant1
Ranger1
Rogue1
Wall1
Outlaws2
Party4
Artifact10
Equipment1
God1
Human1
Soldier1
Enchantment10
Aura5
Sorcery9
Adventure1
Faerie1
Human1
Legends11
Historic19
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
COMBOS13 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite copies of one instant or sorcery
  • Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite looting
  • Infinite mana creatures you control can produce
  • Infinite storm count
  • Infinite untap of creatures you control
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for all players
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Near-infinite colored mana
  • Near-infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 12 game changers — cEDH lists run 10 or more
Group
Color
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