MetaMox
COMMANDER · DECK

GGoblin waves

Bracket 4 · Optimized
@Jayeig · 2025-11-02
DECK $
$770.84
MYTHIC
10
RARE
63
UNCOMMON
28
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

19 cards

Enchantment

11 cards

Artifact

10 cards

Sorcery

13 cards

Instant

11 cards

Land

21 cards
MONEY CARDS·70 CARDS·$601.70
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Creature

15 cards

Enchantment

11 cards

Artifact

15 cards

Sorcery

12 cards

Instant

11 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Mycosynth Lattice + Anzrag's Rampage: mass land denial
  • 2 game changers — Brackets 1 and 2 allow none
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
  • Magmakin Artillerist + Curiosity: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00811721931047536+
COLOR
U: 26 pipsB: 24 pipsR: 18 pipsC: 121 pips
TYPES
Land35
Nonbasic18
Basic17
Island10
Swamp8
Mountain6
Creature20
Human5
Villain5
Wizard4
Goblin3
Scientist3
Zombie3
Avatar2
Archer1
Assassin1
Badger1
Demon1
Dinosaur1
Elder1
Elemental1
Frog1
Gamma1
Hag1
Horror1
Incarnation1
Orc1
Phyrexian1
Pirate1
Praetor1
Vedalken1
Outlaws2
Party4
Sorcery13
Enchantment12
Aura1
Class1
Hag1
Plan1
Instant11
Artifact10
Equipment3
Legends10
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Near-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Near-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Group
Color
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