MetaMox
COMMANDER · DECK

Omnath

Bracket 4 · Optimized
2020-09-16
DECK $
$1,023.50
MYTHIC
14
RARE
64
UNCOMMON
6
COMMON
16
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

20 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

10 cards

Instant

16 cards

Land

38 cards
NAMECOSTPRICE
MONEY CARDS·63 CARDS·$810.31
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Planeswalker

3 cards

Creature

10 cards

Enchantment

5 cards

Artifact

1 card
NAMECOSTPRICE

Sorcery

5 cards

Instant

11 cards

Land

28 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • and 10 more combos that bear on the bracket, listed below
CURVE
20121112243544526+
COLOR
W: 9 pipsU: 24 pipsR: 5 pipsG: 41 pipsC: 81 pips
TYPES
Land39
Nonbasic31
Basic8
Island8
Forest7
Mountain7
Plains5
Creature21
Elemental5
Elf3
Human3
Scout3
Snake3
Shaman2
Cleric1
Dinosaur1
Druid1
Dryad1
Elder1
Giant1
God1
Knight1
Merfolk1
Monk1
Nymph1
Ooze1
Vedalken1
Warrior1
Wizard1
Party3
Instant16
Sorcery10
Enchantment7
Dryad1
Nymph1
Artifact4
Planeswalker4
Teferi2
Oko1
Wrenn1
Legends13
Historic17
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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