MetaMox
COMMANDER · DECK
@Skrubls · 2026-10-01
DECK $
$4,393.08
MYTHIC
12
RARE
57
UNCOMMON
16
COMMON
15
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

13 cards

Enchantment

11 cards

Artifact

9 cards

Sorcery

7 cards

Instant

30 cards

Land

29 cards
MONEY CARDS·80 CARDS·$3,510.58
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Creature

13 cards

Enchantment

9 cards

Artifact

7 cards

Sorcery

5 cards

Instant

25 cards

Land

21 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
70261132183342516+
COLOR
W: 9 pipsU: 35 pipsR: 14.5 pipsG: 11.5 pipsC: 62 pips
TYPES
Instant31
Trap1
Land29
Nonbasic29
Forest6
Island6
Mountain6
Plains6
Creature14
Human4
Druid3
Elf2
Spirit2
Wizard2
Ape1
Bard1
Bird1
Dwarf1
Goblin1
God1
Hero1
Inhuman1
Noble1
Otter1
Shaman1
Soldier1
Sorcerer1
Party2
Artifact11
God1
Human1
Soldier1
Enchantment11
Aura4
Sorcery7
Legends9
Historic17
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMBOS11 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite mana creatures you control can produce
  • Infinite draw triggers
  • Infinite looting
  • Infinite self-discard triggers
  • Near-infinite magecraft triggers
  • Near-infinite storm count
  • Near-infinite untap of creatures you control
  • Near-infinitely large creatures until end of turn
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite looting
  • Infinite mana creatures you control can produce
  • Infinite storm count
  • Infinite untap of creatures you control
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Infinite self-discard triggers for all players
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • The deck’s name says cEDH
  • 15 game changers — cEDH lists run 10 or more
Group
Color
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