MetaMox
COMMANDER · DECK
@ETALOS · 2023-01-26
DECK $
$13,300.20
MYTHIC
32
RARE
80
UNCOMMON
25
COMMON
8
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

19 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

6 cards

Instant

27 cards

Land

28 cards
MONEY CARDS·131 CARDS·$10,636.90
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Planeswalker

3 cards

Creature

27 cards

Enchantment

9 cards

Artifact

12 cards

Sorcery

15 cards

Instant

31 cards

Battle

1 card

Land

33 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
60281182143243506+
COLOR
W: 12 pipsU: 28 pipsB: 15.5 pipsR: 8 pipsG: 14.5 pipsC: 49 pips
TYPES
Land28
Nonbasic28
Forest4
Island4
Swamp4
Mountain3
Plains3
Town1
Instant27
Trap1
Creature20
Human8
Bird3
Soldier3
Spirit3
Druid2
Elf2
Rogue2
Wizard2
Advisor1
Ape1
Bard1
Citizen1
Faerie1
Gamma1
Halfling1
Hero1
Merfolk1
Monkey1
Noble1
Otter1
Pirate1
Plant1
Ranger1
Shaman1
Wall1
Outlaws3
Party4
Artifact11
Human1
Soldier1
Enchantment8
Sorcery6
Planeswalker1
Teferi1
Legends16
Historic25
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMBOS11 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite colored mana
  • Infinite storm count
  • Return some artifact cards from your graveyard to your hand
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Infinite self-discard triggers for all players
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for all players
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Near-infinite colored mana
  • Near-infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 19 game changers — cEDH lists run 10 or more
Group
Color
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