MetaMox
COMMANDER · DECK
COMMAND1 CARD

Untagged

1 card
MAIN99 CARDS

Lands

37 cards
NAMECOSTTYPEPRICE

Interaction

18 cards

Card Advantage

10 cards

Removal

12 cards

Tutors

6 cards

Ramp

9 cards

Recovery

5 cards

Protection

2 cards

Untagged

19 cards
SIDEBOARD3 CARDS

Card Advantage

1 card

Ramp

1 card
NAMECOSTTYPEPRICE

Recovery

1 card
MAYBE94 CARDS

Lands

11 cards

Interaction

19 cards

Card Advantage

13 cards

Removal

12 cards

Tutors

13 cards

Ramp

8 cards

Recovery

11 cards

Protection

2 cards

Board Wipes

1 card
NAMECOSTTYPEPRICE

Untagged

28 cards
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MONEY CARDS·152 CARDS·$5,045.34
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Lands

44 cards
NAMECOSTTYPEPRICE

Interaction

23 cards

Card Advantage

14 cards

Removal

12 cards

Tutors

17 cards

Ramp

13 cards

Recovery

10 cards

Protection

4 cards

Board Wipes

1 card
NAMECOSTTYPEPRICE

Untagged

37 cards
NAMECOSTTYPEPRICE
SAMPLE HAND7 CARDS
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CURVE
30211172133542516+
COLOR
W: 14 pipsU: 25 pipsB: 5.5 pipsR: 6 pipsG: 18.5 pipsC: 61 pips
TYPES
Land37
Nonbasic32
Basic5
Forest8
Island7
Plains7
Mountain6
Swamp4
Saga1
Urza's1
Enchantment25
Saga7
Aura3
Dryad2
Human2
Nymph2
Beast1
Cat1
Dragon1
Giant1
Goblin1
Samurai1
Shaman1
Urza's1
Warrior1
Wizard1
Wolf1
Creature24
Human8
Saga5
Shaman4
Wizard3
Druid2
Dryad2
Goblin2
Nymph2
Warrior2
Beast1
Bird1
Cat1
Cleric1
Djinn1
Dragon1
Elf1
Giant1
Illusion1
Merfolk1
Monkey1
Noble1
Pirate1
Samurai1
Soldier1
Wolf1
Outlaws1
Party5
Instant18
Artifact6
Human1
Soldier1
Sorcery3
Legends12
Historic23
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMBOS17 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN5 COMBOS
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Infinite LTB
  • Infinite ETB
  • Infinite colored mana
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite creature tokens with haste
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite LTB
  • Infinite ETB
  • Infinite colored mana
  • Infinite sacrifice triggers
  • Infinite death triggers
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite colored mana
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite creature tokens with haste
  • Infinite creature copies of nonlegendary enchantments you control
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
ALSO NEEDS
You have at least six other cards in your graveyard, plus an additional four cards if Brain Freeze is in your graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
NEEDS A MAYBE CARD — SWAP IT IN12 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite colored mana that can only be spent to cast creature spells
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite storm count
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite LTB
  • Infinite ETB
  • Infinite colored mana
  • Infinite sacrifice triggers
  • Infinite death triggers
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Infinite self-discard triggers for all players
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
ALSO NEEDS
A player has at least three cards in hand.
There are at least three additional cards in your graveyard.
At least one opponent is unable to pay for Smothering Tithe's trigger.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Infinite self-discard triggers for all players
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
ALSO NEEDS
At least one opponent is unable to pay for Smothering Tithe's trigger.
You have at least three other cards in your graveyard, plus an additional three cards between your graveyard and/or hand.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite colored mana
  • Infinite creature sacrifice triggers
  • Infinite death triggers
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Glimpse the Unthinkable
$0.00
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite self-mill
  • Near-infinite storm count
ALSO NEEDS
You have at least three additional cards in your graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
ALSO NEEDS
You control at least four enchantments.
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite mana among colors of legendary creatures and planeswalkers you control
  • Near-infinite storm count
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