COMMANDER · DECK
may the lightning storm
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
17 cardsInstant
26 cardsLand
26 cardsMAYBE58 CARDS
Creature
9 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
18 cardsInstant
18 cardsBattle
1 cardLand
4 cardsMONEY CARDS·115 CARDS·$7,597.26
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Creature
21 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
22 cardsInstant
34 cardsBattle
1 cardLand
21 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant26
Land26
Nonbasic26
Forest4
Island4
Mountain4
Creature18
Wizard6
Human5
Shaman2
Spirit2
Ape1
Beast1
Bird1
Cat1
Citizen1
Dwarf1
Efreet1
Elf1
Faerie1
Halfling1
Hero1
Horror1
Monkey1
Mutant1
Phyrexian1
Pirate1
Plant1
Wall1
Outlaws1
Party6
Sorcery17
Arcane1
Artifact10
Horror1
Phyrexian1
Enchantment4
Legends10
Historic18
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS17 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN5 COMBOS
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite creature ETB
- Infinite creature LTB
- Infinite green mana
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
ALSO NEEDS
You control at least [#] creatures.
You control four or more creatures.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
ALSO NEEDS
You have at least six other cards in your graveyard, plus an additional four cards if Brain Freeze is in your graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite mill
- Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite magecraft triggers
- Near-infinite colored mana
- Return all creatures you don't control to their owner's hand
- Infinite mana lands you control can produce
- Infinite untap of lands you control
ALSO NEEDS
Creature Castable for One Colored Mana
You control up to two lands that can tap to produce at least .
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite storm count
- Infinite magecraft triggers
- Return all creatures you don't control to their owner's hand
- Infinite mana lands you control can produce
- Infinite untap of lands you control
ALSO NEEDS
You control up to two lands that can tap to produce at least .
NEEDS A MAYBE CARD — SWAP IT IN12 COMBOS
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana
- Infinite storm count
ALSO NEEDS
You control a legendary creature that has a color that matches the mana symbol in the other permanent's mana cost.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Near-infinite magecraft triggers
- Near-infinite ETB
- Near-infinite death triggers
- Near-infinite LTB
- Near-infinite storm count
- Infinite self-mill
ALSO NEEDS
You have at least three other cards in your graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
ALSO NEEDS
You have at least six additional cards in your graveyard, plus an additional six cards between your hand and/or graveyard.
An opponent has at least six cards in hand.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
ALSO NEEDS
You have at least three additional cards in your graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
You can cast both affinity cards for .
One of the affinity cards must be in your hand, with the other on the battlefield.
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
17 banned cards
BANNED · 17
CEDH
Reads as cEDH
- 16 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 25 cards not in the pool
BANNED · 5
NOT IN THE POOL · 25
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