MetaMox
COMMANDER · DECK
@Strozek · 2025-05-14
DECK $
$11,066.20
MYTHIC
18
RARE
83
UNCOMMON
42
COMMON
51
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

19 cards

Enchantment

7 cards

Artifact

9 cards

Sorcery

13 cards

Instant

22 cards

Land

29 cards
MAYBE89 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

23 cards

Enchantment

10 cards

Artifact

6 cards

Sorcery

16 cards

Instant

26 cards

Land

7 cards
MONEY CARDS·138 CARDS·$8,835.34
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Creature

38 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

12 cards

Sorcery

16 cards

Instant

31 cards

Land

27 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20271182153442526+
COLOR
U: 34 pipsR: 37 pipsC: 71 pips
TYPES
Land29
Nonbasic26
Basic3
Island6
Mountain4
Adventure1
Desert1
Gate1
Saga1
Town1
Urza's1
Instant24
Adventure1
Town1
Creature20
Human8
Wizard5
Dwarf2
Goblin2
Shaman2
Advisor1
Archer1
Artificer1
Assassin1
Demon1
Dragon1
Elemental1
God1
Otter1
Phyrexian1
Praetor1
Saga1
Scout1
Tyranid1
Wall1
Warrior1
Outlaws1
Party6
Sorcery13
Artifact10
Equipment3
God1
Enchantment9
Aura2
Saga2
Phyrexian1
Praetor1
Urza's1
Legends9
Historic19
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS16 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite copies of one instant or sorcery
  • Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite red mana
  • Infinite blue mana
  • Infinite colored mana that can only be spent to activate abilities
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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