COMMANDER · DECK
Ghyrson Starn, Kelermorph B3
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
9 cardsInstant
14 cardsLand
26 cardsSIDEBOARD21 CARDS
Planeswalker
1 cardCreature
7 cardsEnchantment
3 cardsArtifact
3 cardsInstant
2 cardsLand
5 cardsMAYBE78 CARDS
Planeswalker
1 cardCreature
24 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
5 cardsInstant
31 cardsLand
7 cardsMONEY CARDS·106 CARDS·$1,804.74
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Planeswalker
1 cardCreature
23 cardsEnchantment
11 cardsArtifact
13 cardsSorcery
9 cardsInstant
30 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic24
Basic10
Mountain10
Island8
Adventure1
Desert1
Saga1
Town1
Urza's1
Creature23
Human10
Shaman3
Wizard3
Adventure1
Advisor1
Archer1
Artificer1
Assassin1
Construct1
Demon1
Dinosaur1
Dwarf1
Elemental1
Goblin1
Illusion1
Minotaur1
Monk1
Otter1
Phyrexian1
Pirate1
Plant1
Praetor1
Saga1
Scout1
Snake1
Tyranid1
Wall1
Warrior1
Outlaws2
Party4
Instant17
Adventure1
Town1
Artifact15
Equipment8
Construct1
Sorcery10
Adventure1
Elemental1
Snake1
Enchantment8
Aura3
Saga2
Phyrexian1
Praetor1
Urza's1
Legends7
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS19 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Near-infinite damage
- Near-infinite self-discard triggers
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite ETB
- Infinite LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Artifact with MV = 0
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite card draw
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 21 cards not in the pool
BANNED · 2
NOT IN THE POOL · 21
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