COMMANDER · DECK
Humanoid Typhoon | Ghyrson Starn, Kelermorph
@Cyber_Snowman · 2023-01-05
DECK $
$2,482.15
MYTHIC
26
RARE
156
UNCOMMON
115
COMMON
134
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
14 cardsInstant
21 cardsLand
30 cardsSIDEBOARD154 CARDS
Planeswalker
4 cardsCreature
32 cardsEnchantment
11 cardsArtifact
12 cardsSorcery
24 cardsInstant
46 cardsBattle
1 cardLand
11 cardsMAYBE178 CARDS
Planeswalker
2 cardsCreature
36 cardsEnchantment
17 cardsArtifact
14 cardsSorcery
30 cardsInstant
53 cardsBattle
1 cardLand
15 cardsMONEY CARDS·173 CARDS·$1,941.14
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Planeswalker
3 cardsCreature
37 cardsEnchantment
16 cardsArtifact
15 cardsSorcery
26 cardsInstant
49 cardsBattle
1 cardLand
26 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic29
Basic7
Island5
Mountain4
Desert3
Adventure1
Djinn1
Monk1
Town1
Instant25
Arcane7
Adventure1
Lesson1
Town1
Creature21
Human8
Wizard6
Dwarf3
Shaman2
Archer1
Artificer1
Bard1
Demon1
Djinn1
Dragon1
Efreet1
God1
Golem1
Monk1
Noble1
Otter1
Phyrexian1
Praetor1
Ral1
Saga1
Scout1
Tyranid1
Villain1
Wall1
Party6
Sorcery15
Arcane1
Artifact7
God1
Golem1
Enchantment5
Aura3
Class1
Phyrexian1
Praetor1
Saga1
Planeswalker1
Human1
Ral1
Wizard1
Legends13
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS28 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 3
locks the table
- Lock
- Destroy all creatures opponents control
- From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
- Destroy all creatures opponents control
- From now on, destroy any creatures opponents control at instant speed
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite Treasure tokens
- Infinite colored mana
- Infinite copies of the casted instant or sorcery
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite copies of instant or sorcery spells you cast
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite storm count
- Infinite magecraft triggers
- Infinite draw triggers for any number of players
- Infinite looting for any number of players
- Infinite self-discard triggers for any number of players
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite draw triggers
- Near-infinite self-discard triggers
- Near-infinite card draw
- Near-infinite looting
- Cast a subset of spells in your library
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite card draw
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 33 cards not in the pool
BANNED · 1
NOT IN THE POOL · 33
Comments · 0
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