MetaMox
COMMANDER · DECK
@marcomiq · 2026-07-31
Elsha of the Infinite
DECK $
$766.20
MYTHIC
14
RARE
49
UNCOMMON
17
COMMON
20
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

14 cards

Enchantment

9 cards

Artifact

12 cards

Sorcery

7 cards

Instant

18 cards

Land

35 cards
MONEY CARDS·71 CARDS·$605.41
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Planeswalker

4 cards

Creature

13 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

5 cards

Instant

15 cards

Land

20 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00181192123343596+
COLOR
W: 26 pipsU: 38 pipsR: 11 pipsC: 102 pips
TYPES
Land35
Nonbasic24
Basic11
Island9
Mountain6
Plains5
Town1
Instant18
Creature16
Human5
Goblin3
Dragon2
Soldier2
Ally1
Avatar1
Bard1
Bird1
Cat1
Djinn1
Elder1
Elemental1
Eye1
Fish1
Monk1
Phyrexian1
Praetor1
Rogue1
Saga1
Shaman1
Sorcerer1
Spirit1
Wizard1
Outlaws1
Party2
Artifact12
Enchantment9
Class1
Goblin1
Saga1
Shaman1
Sorcery7
Planeswalker4
Teferi4
Legends15
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
COMBOS7 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN7 COMBOS
Bracket 3
locks the table
  • Counter all spells opponents cast that are created by Knowledge Pool
  • Exile all spells players cast from their hands
  • Lock
Bracket 3
locks the table
  • Exile all noncreature spells players cast from their hand
  • Players can only cast one noncreature spell per turn
  • Lock
Bracket 3
locks the table
  • Counter all spells players cast from their hands
  • Lock
Bracket 3
locks the table
  • Exile all spells players cast from their hand
  • Players can only cast one spell per turn
  • Lock
Bracket 3
locks the table
  • Exile all spells opponents cast from their hands
  • Lock
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Win the game
ALSO NEEDS
You have at least eight cards in hand.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Win the game
+ 85 CARDS NOT IN PRECON
+ Aang, Swift Savior // Aang and La, Ocean's Fury+ Abhorrent Oculus+ An Offer You Can't Refuse+ Anim Pakal, Thousandth Moon+ Approach of the Second Sun+ Arcane Signet+ Arid Mesa+ Artist's Talent+ Austere Command+ Aven Interrupter+ Baral, Chief of Compliance+ Bender's Waterskin+ Blasphemous Act+ Bloodstained Mire+ Boseiju, Who Shelters All+ Brainstorm+ Clarion Conqueror+ Counterbalance+ Counterspell+ Cryptic Command+ Cursed Totem+ Deafening Silence+ Demolition Field+ Eluge, the Shoreless Sea+ Entreat the Angels+ Erode+ Fable of the Mirror-Breaker // Reflection of Kiki-Jiki+ Fellwar Stone+ Flooded Strand+ Flusterstorm+ Fountainport+ Hexing Squelcher+ High Noon+ Jeskai Ascendancy+ Jeskai Revelation+ Jin-Gitaxias, Progress Tyrant+ Knowledge Pool+ Krenko, Tin Street Kingpin+ Lavinia, Azorius Renegade+ Lightning Bolt+ Lorehold, the Historian+ Mana Confluence+ Mana Drain+ Marsh Flats+ Meticulous Archive+ Mikokoro, Center of the Sea+ Mistrise Village+ Misty Rainforest+ Mystic Sanctuary+ Negate+ Ocelot Pride+ Orim's Chant+ Path to Exile+ Polluted Delta+ Ponder+ Portal to Phyrexia+ Powerbalance+ Preordain+ Reality Shift+ Remand+ Rule of Law+ Sacred Foundry+ Scalding Tarn+ Scroll Rack+ Sensei's Divining Top+ Shark Typhoon+ Silence+ Slip Out the Back+ Starting Town+ Steam Vents+ Swan Song+ Swords to Plowshares+ Talisman of Creativity+ Talisman of Progress+ Teferi, Hero of Dominaria+ Teferi, Master of Time+ Teferi, Temporal Pilgrim+ Teferi, Time Raveler+ Temporal Mastery+ Thundering Falls+ Vexing Bauble+ Voice of Victory+ Wasteland+ Windswept Heath+ Wooded Foothills
- 75 PRECON CARDS NOT IN DECK
- Armillary Sphere- Ash Barrens- Azorius Chancery- Azorius Locket- Backdraft Hellkite- Bloodthirsty Blade- Boros Garrison- Boros Guildgate- Burning Vengeance- Burnished Hart- Chemister's Insight- Clever Impersonator- Cliffside Rescuer- Commander's Sphere- Crackling Drake- Deep Analysis- Desperate Ravings- Devil's Play- Divine Reckoning- Dockside Extortionist- Dusk // Dawn- Empowered Autogenerator- Evolving Wilds- Fact or Fiction- Faithless Looting- Farm // Market- Fervent Denial- Gerrard, Weatherlight Hero- Ghostly Prison- Guttersnipe- Highland Lake- Ignite the Future- Increasing Devotion- Increasing Vengeance- Izzet Boilerworks- Izzet Guildgate- Izzet Locket- Jace's Sanctum- Leadership Vacuum- Magmaquake- Mandate of Peace- Mass Diminish- Myriad Landscape- Mystic Monastery- Mystic Retrieval- Oona's Grace- Prairie Stream- Pramikon, Sky Rampart- Prismatic Strands- Pristine Angel- Pristine Skywise- Purify the Grave- Ral Zarek- Ray of Distortion- Refuse // Cooperate- River Kelpie- Rolling Temblor- Runic Repetition- Scaretiller- Secrets of the Dead- Sevinne, the Chronoclasm- Sevinne's Reclamation- Stone Quarry- Storm Herd- Sun Titan- Swiftwater Cliffs- Talrand, Sky Summoner- Temple of the False God- Terramorphic Expanse- Thalia's Geistcaller- Think Twice- Tranquil Cove- Wall of Stolen Identity- Wind-Scarred Crag- Zetalpa, Primal Dawn
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