COMMANDER · DECK
vivi ping storm
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
9 cardsEnchantment
3 cardsArtifact
18 cardsSorcery
16 cardsInstant
29 cardsLand
24 cardsSIDEBOARD17 CARDS
Creature
7 cardsEnchantment
1 cardArtifact
1 cardInstant
6 cardsLand
2 cardsMONEY CARDS·94 CARDS·$4,347.41
Sign in to save your threshold.
Creature
14 cardsEnchantment
3 cardsArtifact
16 cardsSorcery
14 cardsInstant
24 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant30
Adventure1
Lesson1
Trap1
Land24
Nonbasic22
Basic2
Island4
Mountain4
Gate1
Artifact18
Equipment1
Sorcery18
Lesson1
Creature10
Wizard4
Human3
Spirit2
Advisor1
Ape1
Elemental1
Goblin1
Horror1
Kraken1
Otter1
Sorcerer1
Party4
Enchantment4
Aura2
Adventure1
Legends5
Historic21
LAND PROBABILITY
24 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.8%
TURN 568.0%
TURN 687.0%
TURN 795.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 4
COMBOS16 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN8 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
ALSO NEEDS
Nonland permanents you control can tap to produce at least .
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana
- Infinite storm count
ALSO NEEDS
You control a legendary creature that has a color that matches the mana symbol in the other permanent's mana cost.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite red mana
- Infinite blue mana
- Infinite colored mana that can only be spent to activate abilities
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
You can cast both affinity cards for .
One of the affinity cards must be in your hand, with the other on the battlefield.
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
NEEDS A MAYBE CARD — SWAP IT IN8 COMBOS
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
ALSO NEEDS
You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
ALSO NEEDS
Ophidian Eye attached to Niv-Mizzet.
You have a way to draw a card.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite draw triggers
- Infinite card draw
- Near-infinite damage
ALSO NEEDS
Curiosity attached to Niv-Mizzet.
You have a way to draw a card.
Your library is greater than opponent life total.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
ALSO NEEDS
Tandem Lookout paired with Niv-Mizzet.
You have a way to draw a card.
Your library is greater than opponent life total.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
- Exile your library with the ability to play the exiled cards until end of turn
ALSO NEEDS
An opponent has six or more cards in their hand.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Near-infinite damage
- Infinite card draw
- Infinite draw triggers
ALSO NEEDS
You have a way to draw a card.
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
ALSO NEEDS
You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
14 banned cards
BANNED · 14
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 36 cards not in the pool
BANNED · 5
NOT IN THE POOL · 36
Comments · 0
No comments yet.