COMMANDER · DECK
Kumena Longlist
Bracket 4 · Optimized2021-07-29
1253 CARDS (LIMIT 100)
DECK $
$3,883.21
MYTHIC
92
RARE
503
UNCOMMON
350
COMMON
304
COMMAND1 CARD
Creature
1 cardMAIN1252 CARDS
Planeswalker
23 cardsCreature
409 cardsEnchantment
147 cardsArtifact
194 cardsSorcery
144 cardsInstant
196 cardsBattle
6 cardsLand
126 cardsMONEY CARDS·476 CARDS·$2,908.37
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Planeswalker
12 cardsCreature
120 cardsEnchantment
73 cardsArtifact
105 cardsSorcery
45 cardsInstant
64 cardsBattle
2 cardsLand
55 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- 7 extra-turn cards — chaining turns is Bracket 4
- Narset's Reversal + Isochron Scepter: infinite extra turns
- The Enigma Jewel // Locus of Enlightenment + Magistrate's Scepter: infinite extra turns
- The Enigma Jewel // Locus of Enlightenment + Basalt Monolith: early two-card combo, for four mana or less, pieces included
- and 53 more combos that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 7
COMBOS · 56
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- The Enigma Jewel // Locus of Enlightenment + Magistrate's Scepter — Bracket 4, infinite extra turns
- The Enigma Jewel // Locus of Enlightenment + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less, pieces included
- Sage of Hours + Ezuri, Claw of Progress — Bracket 4, infinite extra turns
- Magistrate's Scepter + Ichormoon Gauntlet — Bracket 4, infinite extra turns
- The Enigma Jewel // Locus of Enlightenment + Magistrate's Scepter + Staff of Domination — Bracket 4, infinite extra turns
- Wanderwine Prophets + Deeproot Pilgrimage — Bracket 4, infinite extra turns
- Vorel of the Hull Clade + Magistrate's Scepter — Bracket 4, infinite extra turns
- Timestream Navigator + Helm of the Host — Bracket 4, infinite extra turns
- Timestream Navigator + Extravagant Replication — Bracket 4, infinite extra turns
- Timestream Navigator + Progenitor Mimic — Bracket 4, infinite extra turns
- Sage of Hours + Bloodspore Thrinax + Helm of the Host — Bracket 4, infinite extra turns
- Sage of Hours + Master Biomancer + Helm of the Host — Bracket 4, infinite extra turns
- Sage of Hours + Jugan Defends the Temple // Remnant of the Rising Star + Thassa, Deep-Dwelling — Bracket 4, infinite extra turns
- Sage of Hours + Bloodspore Thrinax + Thassa, Deep-Dwelling — Bracket 4, infinite extra turns
- Sage of Hours + Master Biomancer + Thassa, Deep-Dwelling — Bracket 4, infinite extra turns
- Wanderwine Prophets + Deeproot Historian + Abundance — Bracket 4, infinite extra turns
- Wanderwine Prophets + Extravagant Replication — Bracket 4, infinite extra turns
- Magistrate's Scepter + Mirage Mirror + Sakashima of a Thousand Faces — Bracket 4, infinite extra turns
- Magistrate's Scepter + Rings of Brighthearth + Doubling Season — Bracket 4, infinite extra turns
- Magistrate's Scepter + Merfolk Skydiver — Bracket 4, infinite extra turns
- Azusa, Lost but Seeking + Magistrate's Scepter + Evolution Sage + Simic Growth Chamber — Bracket 4, infinite extra turns
- Azusa, Lost but Seeking + Magistrate's Scepter + Evolution Sage + Guildless Commons — Bracket 4, infinite extra turns
- Esix, Fractal Bloom + Timestream Navigator + Koma, Cosmos Serpent — Bracket 4, infinite extra turns
- Vorel of the Hull Clade + Ichormoon Gauntlet + Liquimetal Torque + Kiora, Behemoth Beckoner — Bracket 4, infinite extra turns
- Vorel of the Hull Clade + Ichormoon Gauntlet + Liquimetal Torque + Nissa, Ascended Animist — Bracket 4, infinite extra turns
- Pir, Imaginative Rascal + Ichormoon Gauntlet + Jace, Cunning Castaway — Bracket 4, infinite extra turns
- Tekuthal, Inquiry Dominus + Ichormoon Gauntlet + Jace, Cunning Castaway — Bracket 4, infinite extra turns
- Wanderwine Prophets + Maskwood Nexus — Bracket 4, infinite extra turns
- Savor the Moment + Wilderness Reclamation + Thassa, Deep-Dwelling + Eternal Witness — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Wanderwine Prophets + Benthicore — Bracket 4, infinite extra turns
- Sanctum Weaver + Thassa's Ire — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
- Lullmage Mentor + Intruder Alarm — Bracket 3, locks the table
- Fathom Mage + Wizard Class — Bracket 3, two-card combo, for six mana or less, pieces included
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
- Lullmage Mentor + Rite of Replication + Doubling Season — Bracket 3, locks the table
- Lullmage Mentor + Rite of Replication + Adrix and Nev, Twincasters — Bracket 3, locks the table
- Benthic Biomancer + Wizard Class — Bracket 2, arguably two-card combo, for four mana or less, pieces included
- Omen Hawker + Pemmin's Aura — Bracket 2, arguably two-card combo, for four mana or less, pieces included
- Omen Hawker + Freed from the Real — Bracket 2, arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Jade Mage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Sanctum Weaver — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Sanctum Weaver — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Sanctum Weaver + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Sanctum Weaver + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Kami of Whispered Hopes — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kami of Whispered Hopes + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kami of Whispered Hopes + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Jace, Cunning Castaway + Doubling Season — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
5 banned cards, 452 cards not in the pool
BANNED · 5
NOT IN THE POOL · 452
452 results · 120 per page
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452 results · 120 per page
Page 1 of 4
CURVE
COLOR
TYPES
Creature416
Merfolk209
Wizard98
Human31
Scout31
Elf28
Rogue28
Shaman22
Druid21
Warrior19
Phyrexian16
Dinosaur13
Elemental12
Shapeshifter12
Pirate11
Soldier11
Spirit8
God7
Beast6
Dryad6
Horror6
Mutant6
Cleric5
Construct5
Golem5
Kraken5
Octopus5
Siege5
Hydra4
Illusion4
Snake4
Adventure3
Ally3
Bird3
Elder3
Fish3
Leviathan3
Noble3
Serpent3
Siren3
Wall3
Advisor2
Equipment2
Faerie2
Insect2
Jellyfish2
Lizard2
Ooze2
Plant2
Salamander2
Satyr2
Sphinx2
Turtle2
Artificer1
Assassin1
Avatar1
Boar1
Centaur1
Citizen1
Demigod1
Dragon1
Egg1
Eldrazi1
Forest1
Fractal1
Frog1
Fungus1
Giant1
Incarnation1
Mercenary1
Monk1
Ninja1
Nymph1
Ogre1
Otter1
Raccoon1
Ranger1
Saga1
Shark1
Spellshaper1
Squid1
Thopter1
Treefolk1
Trilobite1
Troll1
Vedalken1
Worm1
Wurm1
Zombie1
Changeling3
Outlaws41
Party150
Artifact220
Equipment62
Vehicle7
Construct5
Golem5
Book4
Shapeshifter3
Clue2
Phyrexian2
Horror1
Jellyfish1
Octopus1
Siege1
Soldier1
Thopter1
Wall1
Instant202
Arcane1
Enchantment163
Aura44
Saga7
Class2
Curse2
Dryad2
God2
Human2
Merfolk2
Background1
Cave1
Centaur1
Demigod1
Dragon1
Elemental1
Nymph1
Spirit1
Wizard1
Sorcery150
Adventure3
Arcane2
Merfolk2
Avatar1
Eldrazi1
Elemental1
Otter1
Raccoon1
Wizard1
Land141
Nonbasic127
Basic14
Island14
Forest8
Cave6
God2
Desert1
Dryad1
Equipment1
Gate1
Golem1
Merfolk1
Rogue1
Shapeshifter1
Vehicle1
Wizard1
Planeswalker23
Jace5
Nissa4
Kiora3
Garruk2
Oko2
Vivien2
Narset1
Tamiyo1
Teferi1
Will1
Yanggu1
Battle6
Siege6
Dinosaur2
Beast1
Elemental1
Serpent1
Legends131
Historic321
LAND PROBABILITY
133 LANDS · 1252 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 464.3%
TURN 591.2%
TURN 698.2%
TURN 799.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS208 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite Food tokensInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite Treasure tokens
Infinite colorless mana
Infinite colored mana
Infinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Infinite colored mana
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite blue manaInfinite mana creatures you control can produce
Infinite landfall triggersInfinite magecraft triggersInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Infinite Clue tokensInfinite landfall triggers
Infinite landfall triggers
Infinite blue manaInfinite mana creatures you control can produce
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite card drawInfinite creature tokensInfinite draw triggersInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite +1/+1 counters on creatures you controlInfinite untap of creatures you control
ADDITIONAL REQUIREMENTS
Merfolk Creature
Infinite Clue tokensInfinite landfall triggers
Bracket 3 · locks the tableCounter all spells opponents castLock
Infinite colored mana
Infinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Near-infinite creature tokensNear-infinite ETB
Infinite card drawInfinite draw triggersNear-infinite storm countNear-infinite magecraft triggersNear-infinite colored manaNear-infinite landfall triggers
Bracket 2 · arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite +1/+1 counters on a creature
Infinite ETBInfinite creature tokensInfinite landfall triggers
Near-infinite mana permanents you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite colored mana
Infinite colored mana
Infinite colored manaInfinite lifegain triggersInfinite lifegainInfinite Treasure tokensInfinite landfall triggersInfinite Food tokens
Infinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite landfall triggers
Infinite green mana
Bracket 2 · arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana that can only be spent to activate abilities
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite colorless mana
Infinite mana nonland permanents you control can produceInfinite untap of nonland permanents you control
Infinite blue manaInfinite mana permanents you control can produce
Infinite blue manaInfinite green manaPut most creature cards from your library onto the battlefield
Infinite colored manaPut most creature cards from your library onto the battlefield
Infinite colored mana
Bracket 4 · infinite extra turnsInfinite copies of a specific planeswalkerInfinite proliferateInfinite turns after one turn cycleLock
Put all creature cards from your library onto the battlefield
Infinite landfall triggers
Infinite blue manaInfinite mana permanents you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite green manaInfinite mana Forests you control can produce
Infinite green manaInfinite mana permanents you control can produce
Infinite colored manaPut most creature cards from your library onto the battlefield
Bracket 2 · arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana that can only be spent to activate abilities
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite copies of a specific planeswalker
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite green manaInfinite mana Forests you control can produce
Infinite colored mana
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite green manaInfinite mana permanents you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colorless manaInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damage to most creatures
Infinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Spacecraft
Infinitely large creature until end of turnPut most creature cards from your library onto the battlefieldInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite damage to most creatures
Infinite card drawInfinite draw triggersNear-infinite landfall triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite magecraft triggersNear-infinite storm count
Infinite colored mana
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colorless manaInfinite mana permanents you control can produce
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colorless manaInfinite mana permanents you control can produce
Infinite landfall triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · infinite extra turnsLockInfinite turns
Infinite colored mana
Infinite green mana
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colorless manaInfinite storm countInfinite blue manaInfinite magecraft triggersInfinite landfall triggers
Infinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinitely large creature until end of turn
Infinite landfall triggers
Infinite green mana
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · locks the tableCounter all spells opponents castNear-infinite creature tokensNear-infinite ETBLock
Bracket 4 · infinite extra turnsInfinite proliferateInfinite turns after one turn cycleLockInfinite copies of a specific planeswalker
Infinite colored mana
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Infinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · locks the tableCounter all spells opponents castNear-infinite creature tokensNear-infinite ETBLock
Win the game at the beginning of your next upkeep
Infinite magecraft triggersInfinite storm count
Infinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite colorless mana
Infinite colored mana
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite creature tokensInfinite ETB
Infinite card drawInfinite draw triggers
Infinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite colored manaPut most creature cards from your library onto the battlefield
Infinite colored manaReturn most creature cards from your graveyard onto the battlefield
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colored manaReturn most creature cards from your graveyard onto the battlefield
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Draw the game
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Infinite +1/+1 counters on creatures you control
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite mana creatures you control can produce for target opponentInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite card drawInfinite draw triggers
Bracket 4 · infinite extra turnsLockInfinite turns
Infinite ETBInfinite creature tokens
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colored mana
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Infinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Exile each opponent's library
Infinite colored manaReturn most creature cards from your graveyard onto the battlefield
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Infinite proliferate
Infinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Exile each opponent's library
Infinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite storm count
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Near-infinite landfall triggersPut all basic lands from your library onto the battlefieldPut all basic lands from your library onto the battlefield tapped
Infinite green mana
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colored mana
Infinite green mana
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite storm count
Near-infinite landfall triggersPut all basic Forests from your library onto the battlefield
Bracket 4 · infinite extra turnsNear-infinite turnsLock
Infinite colorless manaInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Legendary Spacecraft
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · infinite extra turnsInfinite turnsLock
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Near-infinite colored manaNear-infinite landfall triggersPut all basic lands from your library onto the battlefield
Infinite colorless manaInfinite mana lands you control can produceInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite storm countNear-infinite colored manaNear-infinite ETBNear-infinite LTBNear-infinite storm count
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on creatures you control
Infinite card drawInfinite draw triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite storm countNear-infinite colored manaNear-infinite ETBNear-infinite LTBNear-infinite storm count
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite +1/+1 counters on creatures you control
Infinite colored mana
Near-infinite landfall triggersPut all basic lands from your library onto the battlefield tapped
Infinite colored mana
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colored mana
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite proliferate
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colorless mana
Infinite colorless mana
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite +1/+1 counters on creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Put all creature cards from your library onto the battlefield
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite blue manaInfinite mana a specific creature can producePut most creature cards from your library onto the battlefield
ADDITIONAL REQUIREMENTS
Mana Dork or Mana Dork Creator
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite blue manaInfinite mana a specific creature can producePut most creature cards from your library onto the battlefield
ADDITIONAL REQUIREMENTS
Mana Dork or Mana Dork Creator
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite Food tokensInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite Treasure tokens
Infinite creature ETBInfinite creature tokensInfinite landfall triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinitely large creature until end of turn
Infinite creature ETBInfinite creature tokensInfinite untap of creaturesInfinite mana creatures you control can produceInfinite instances of the tapped creature's ability
ADDITIONAL REQUIREMENTS
Merfolk Creature With Free Tap Ability
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