COMMANDER · DECK
Azula Spellslinger.
DECK $
$925.83
MYTHIC
10
RARE
39
UNCOMMON
24
COMMON
27
COMMAND1 CARD
Untagged
1 cardCOMPANION1 CARD
Tutors
1 cardMAIN98 CARDS
Lands
31 cardsInteraction
14 cardsCard Advantage
13 cardsTutors
8 cardsRamp
8 cardsRemoval
8 cardsBoard Wipes
2 cardsRecovery
2 cardsProtection
1 cardUntagged
26 cardsMONEY CARDS·57 CARDS·$725.77
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Lands
12 cardsInteraction
13 cardsCard Advantage
7 cardsTutors
3 cardsRamp
4 cardsRemoval
7 cardsBoard Wipes
2 cardsRecovery
2 cardsProtection
1 cardUntagged
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic26
Basic9
Island4
Urza's4
Mountain3
Swamp2
Djinn1
Mine1
Monk1
Power-plant1
Saga1
Tower1
Instant23
Lesson1
Creature21
Human9
Wizard5
Rogue4
Monk2
Otter2
Ally1
Archer1
Dauthi1
Dinosaur1
Djinn1
Dwarf1
Elder1
Elemental1
Faerie1
Merfolk1
Monkey1
Noble1
Orc1
Performer1
Phyrexian1
Pirate1
Praetor1
Shaman1
Villain1
Zombie1
Outlaws5
Party9
Artifact11
Sorcery9
Enchantment5
Saga1
Urza's1
Planeswalker1
Liliana1
Legends15
Historic27
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS18 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN17 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
- Near-infinite storm count
- Near-infinite mana lands you control can produce
- Near-infinite magecraft triggers
- Near-infinite untap of lands you control
- Near-infinite blue mana
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite Treasure tokens
- Infinite colored mana
- Infinite copies of the cast instant or sorcery
- Infinite magecraft triggers
- Infinite storm count
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite creature tokens
- Infinite creature ETB
- Infinite magecraft triggers
- Infinite creature LTB
- Infinite death triggers
ALSO NEEDS
You control at least one creature.
You have enough mana to cast Saw in Half
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite copies of one instant or sorcery
- Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
You have cast at least two spells this turn.
Stella Lee does not have summoning sickness.
You have enough mana to cast the instant or sorcery card.
You have additional legal target(s) for the instant or sorcery card, if applicable.
Bracket 3
locks the table
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
- Lock
- Players can't draw cards
- Players can't gain life
Bracket 3
two-card combo, for six mana or less, pieces included
- Near-infinite untap of lands you control
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite storm count
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
ALSO NEEDS
You control two lands that collectively tap for enough to cast Dualcaster Mage.
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite Treasure tokens
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite untap of lands you control
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Return any number of creatures to their owners' hands
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite magecraft triggers
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
ALSO NEEDS
An opponent has a library size that is at least half their life total.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
ALSO NEEDS
An opponent has a library size which is larger than or equal to their life total.
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
ALSO NEEDS
an instant or sorcery spell in hand.
Mana available to cast the instant or sorcery spell.
NEEDS A MAYBE CARD — SWAP IT IN1 COMBO
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
ALSO NEEDS
You have at least three additional cards in your graveyard.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 23 cards not in the pool
BANNED · 2
NOT IN THE POOL · 23
Comments · 0
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