COMMANDER · DECK
Stella Lee, Wild Card – Step Two: Cards. Step Three: Crime.
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
10 cardsArtifact
6 cardsSorcery
17 cardsInstant
31 cardsLand
35 cardsMAYBE29 CARDS
Creature
5 cardsEnchantment
1 cardArtifact
2 cardsSorcery
6 cardsInstant
12 cardsLand
3 cardsMONEY CARDS·75 CARDS·$904.14
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Creature
13 cardsEnchantment
1 cardArtifact
7 cardsSorcery
14 cardsInstant
26 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic18
Basic17
Island11
Mountain9
Instant31
Arcane1
Sorcery17
Creature11
Wizard5
Human4
Goblin2
Rogue2
Shaman2
Dwarf1
Efreet1
Faerie1
God1
Phyrexian1
Praetor1
Saga1
Outlaws2
Party7
Artifact7
God1
Enchantment1
Phyrexian1
Praetor1
Saga1
Legends5
Historic11
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS21 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN7 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite copies of one instant or sorcery
- Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
- Exile your library with the ability to play the exiled cards until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite copies of instant and sorcery spells on the stack
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite storm count
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite untap of lands you control
NEEDS A MAYBE CARD — SWAP IT IN14 COMBOS
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers for all players
- Infinite self-mill
- Near-infinite mill
- Near-infinite self-discard triggers
- Near-infinite storm count
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers for all players
- Infinite self-discard triggers for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Near-infinite blue mana
- Near-infinite draw triggers
- Near-infinite looting
- Near-infinite magecraft triggers
- Near-infinite mill
- Near-infinite self-discard triggers
- Near-infinite self-mill
- Near-infinite storm count
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
+ 56 CARDS NOT IN PRECON
+ An Offer You Can't Refuse+ Birgi, God of Storytelling // Harnfel, Horn of Bounty+ Borne Upon a Wind+ Brain Freeze+ Brainstorm+ Burning Inquiry+ Consider+ Counterspell+ Daze+ Desperate Ritual+ Dramatic Reversal+ Dualcaster Mage+ Enter the Enigma+ Expedite+ Faerie Mastermind+ Final Fortune+ Flooded Strand+ Flusterstorm+ Frantic Search+ Gamble+ Gitaxian Probe+ Grapeshot+ Gut Shot+ High Tide+ Jeska's Will+ Jeweled Amulet+ Lightning Bolt+ Merchant Scroll+ Minamo, School at Water's Edge+ Mistrise Village+ Misty Rainforest+ Mystic Sanctuary+ Mystical Tutor+ Narset's Reversal+ Overmaster+ Peek+ Personal Tutor+ Polluted Delta+ Pyretic Ritual+ Rapid Hybridization+ Refocus+ Reiterate+ Rite of Flame+ Riverglide Pathway // Lavaglide Pathway+ Scalding Tarn+ Seething Song+ Snap+ Spellseeker+ Steam Vents+ Strike It Rich+ Talisman of Creativity+ Thought Vessel+ Tidal Bore+ Twisted Fealty+ Urabrask // The Great Work+ Wooded Foothills
- 46 PRECON CARDS NOT IN DECK
- Arcane Bombardment- Arcane Denial- Baral's Expertise- Big Score- Bloodthirsty Adversary- Crackling Spellslinger- Curse of the Swine- Cursed Mirror- Deep Analysis- Dig Through Time- Electrostatic Field- Elemental Eruption- Epic Experiment- Eris, Roar of the Storm- Exotic Orchard- Faithless Looting- Finale of Promise- Finale of Revelation- Forger's Foundry- Haughty Djinn- Kaza, Roil Chaser- Leyline Dowser- Lock and Load- Midnight Clock- Mizzix's Mastery- Murmuring Mystic- Niv-Mizzet, Parun- Octavia, Living Thesis- Ponder- Propaganda- Pteramander- Pyretic Charge- Radical Idea- Reliquary Tower- Rousing Refrain- Shark Typhoon- Smoldering Stagecoach- Talrand, Sky Summoner- Temple of the False God- Tezzeret's Gambit- Third Path Iconoclast- Thunderclap Drake- Treasure Cruise- Volcanic Torrent- Winged Boots- Young Pyromancer
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