MetaMox
COMMANDER · DECK
DECK $
$6,415.81
MYTHIC
18
RARE
112
UNCOMMON
32
COMMON
15
COMMAND1 CARD

Untagged

1 card
MAIN99 CARDS

Interaction

19 cards

Lands

28 cards

Removal

11 cards

Card Advantage

11 cards

Tutors

9 cards

Ramp

11 cards

Untagged

25 cards
MAYBE79 CARDS

Interaction

24 cards

Lands

6 cards

Removal

12 cards

Card Advantage

9 cards

Tutors

9 cards

Ramp

3 cards

Board Wipes

7 cards

Recovery

2 cards

Protection

1 card
NAMECOSTTYPEPRICE

Untagged

28 cards
NAMECOSTTYPEPRICE
MONEY CARDS·144 CARDS·$5,117.16
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Interaction

31 cards
NAMECOSTTYPEPRICE

Lands

27 cards

Removal

17 cards

Card Advantage

19 cards

Tutors

15 cards

Ramp

11 cards

Board Wipes

4 cards

Recovery

1 card
NAMECOSTTYPEPRICE

Protection

1 card
NAMECOSTTYPEPRICE

Untagged

49 cards
NAMECOSTTYPEPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
5023126273642526+
COLOR
W: 17 pipsU: 46 pipsB: 13 pipsC: 68 pips
TYPES
Land28
Nonbasic28
Island5
Plains5
Swamp4
Saga1
Town1
Urza's1
Instant23
Arcane1
Trap1
Creature19
Human6
Rogue4
Advisor2
Bard2
Bird2
Cleric2
Halfling2
Soldier2
Archer1
Drake1
Dwarf1
Elemental1
Faerie1
Horror1
Incarnation1
Kraken1
Merfolk1
Orc1
Phyrexian1
Ranger1
Shapeshifter1
Sphinx1
Spirit1
Wizard1
Outlaws4
Party7
Artifact17
Human1
Phyrexian1
Shapeshifter1
Soldier1
Enchantment10
Aura2
Saga1
Urza's1
Sorcery6
Legends8
Historic25
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMBOS15 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN8 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
infinite extra turns
  • Near-infinite turns
  • Lock
ALSO NEEDS
You have at least three opponents.
An opponent cannot block Tivit.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
ALSO NEEDS
Mirrormade on the battlefield as a copy of Smothering Tithe
You have at least two opponents which are unable to pay for Smothering Tithe's trigger.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
ALSO NEEDS
Copy Enchantment on the battlefield as a copy of Smothering Tithe
You have at least two opponents which are unable to pay for Smothering Tithe's trigger.
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
You can cast both affinity cards for .
One of the affinity cards must be in your hand, with the other on the battlefield.
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
NEEDS A MAYBE CARD — SWAP IT IN7 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Near-infinite artifact ETB
  • Near-infinite artifact LTB
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
ALSO NEEDS
Three or more quest counters on Bloodchief Ascension.
You have a way to make an opponent lose life.
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • You have protection from everything
  • Lock
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colored mana
  • Near-infinite storm count
ALSO NEEDS
You control at least two artifacts.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 16 game changers — cEDH lists run 10 or more
+ 92 CARDS NOT IN PRECON
+ Amphibian Downpour+ Ancient Tomb+ Archivist of Oghma+ Arid Mesa+ Bloodstained Mire+ Cavern of Souls+ Chrome Mox+ City of Brass+ Commandeer+ Copy Enchantment+ Counterbalance+ Culling the Weak+ Cursed Totem+ Dark Ritual+ Demonic Tutor+ Dispel+ Disrupting Shoal+ Enlightened Tutor+ Esper Sentinel+ Faerie Mastermind+ Flooded Strand+ Flusterstorm+ Force of Negation+ Force of Will+ Gemstone Caverns+ Gitaxian Probe+ Gleaming Splendor+ Godless Shrine+ Grafdigger's Cage+ Grand Abolisher+ Grand Arbiter Augustin IV+ Grim Monolith+ Hallowed Fountain+ Hullbreaker Horror+ Imperial Seal+ Into the Flood Maw+ Jolted Awake+ Lotho, Corrupt Shirriff+ Lotus Petal+ Mana Confluence+ Mana Vault+ Marsh Flats+ Mental Misstep+ Meticulous Archive+ Mindbreak Trap+ Mirrormade+ Misdirection+ Misty Rainforest+ Mockingbird+ Mox Diamond+ Mox Opal+ Mystic Remora+ Opposition Agent+ Orcish Bowmasters+ Orim's Chant+ Otawara, Soaring City+ Pact of Negation+ Phyrexian Metamorph+ Polluted Delta+ Ranger-Captain of Eos+ Rhystic Study+ Scalding Tarn+ Scheming Symmetry+ Scrubland+ Sea of Clouds+ Silence+ Smothering Tithe+ Snapback+ Snuff Out+ Starting Town+ Steal Enchantment+ Subtlety+ Swan Song+ Tainted Pact+ Talisman of Dominance+ Talisman of Progress+ Tarnished Citadel+ Tataru Taru+ Thassa's Oracle+ Time Sieve+ Transmute Artifact+ Tundra+ Underground Sea+ Urza's Saga+ Vampiric Tutor+ Verdant Catacombs+ Voice of Victory+ Volatile Stormdrake+ Wan Shi Tong, Librarian+ Watery Grave+ Windswept Heath+ Wishclaw Talisman
- 78 PRECON CARDS NOT IN DECK
- Aerial Extortionist- Alela, Artful Provocateur- Arcane Sanctum- Archon of Coronation- Ash Barrens- Austere Command- Azorius Signet- Cephalid Facetaker- Champion of Wits- Change of Plans- Chasm Skulker- Choked Estuary- Commander's Sphere- Commit // Memory- Creeping Tar Pit- Currency Converter- Custodi Lich- Daring Saboteur- Darkwater Catacombs- Daxos of Meletis- Dimir Signet- Dragonlord Ojutai- Drana, Liberator of Malakir- Dusk // Dawn- Esper Panorama- Fallen Shinobi- Fetid Heath- Ghostly Pilferer- Graveblade Marauder- Identity Thief- In Too Deep- Inkfathom Witch- Island- Jailbreak- Kamiz, Obscura Oculus- Lethal Scheme- Life Insurance- Looter il-Kor- Mask of Riddles- Mask of the Schemer- Misfortune Teller- Myriad Landscape- Nadir Kraken- Nightmare Unmaking- Obscura Charm- Obscura Confluence- Obscura Storefront- Orzhov Signet- Oskar, Rubbish Reclaimer- Path of Ancestry- Plains- Port Town- Prairie Stream- Profane Command- Quietus Spike- Rogue's Passage- Shadowmage Infiltrator- Silent-Blade Oni- Skycloud Expanse- Skyway Robber- Smuggler's Share- Stolen Identity- Strionic Resonator- Sun Titan- Sunken Hollow- Swamp- Swiftfoot Boots- Temple of Silence- Thief of Sanity- Thriving Heath- Thriving Isle- Thriving Moor- Treasure Cruise- Utter End- Wayfarer's Bauble- Whirler Rogue- Wrexial, the Risen Deep- Writ of Return
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