How to Gain a Life
Event Date: 2025-01-26
Last Edit Date: 2025-01-26
Played by williamkolada@gmail.com
Card Count: 100
Player Value
$137.92 @ 90%
$122.59 @ 80%
$107.27 @ 70%
$91.94 @ 60%
$76.62 @ 50%
$61.30 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
$137.92 @ 90%
$122.59 @ 80%
$107.27 @ 70%
$91.94 @ 60%
$76.62 @ 50%
$61.30 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
Money Cards
$1.09
Angelic Accord (ima 7)
$1.29
Cleric Class (afr 6)
$2.13
Cosmos Elixir (khm 237)
$7.59
Crested Sunmare (hou 6)
$2.77
Deserted Beach (inr 276)
$2.62
Essence Warden (cma 106)
$1.19
Farseek (rvr 138)
$2.34
Gala Greeters (snc 148)
$3.45
Guide of Souls (mh3 29)
$18.78
Heliod, Sun-Crowned (cmm 29)
$2.36
Kodama's Reach (otc 196)
$1.16
Path to Exile (otc 85)
$2.63
Pongify (otc 106)
$3.78
Soul Warden (mm3 24)
$1.10
Thought Vessel (dsc 256)
$10.08
Venser's Journal (c21 273)