Innovation Requires Energy
Event Date: 2025-01-28
Played by Joker626
Card Count: 100
Player Value
$201.83 @ 90%
$179.41 @ 80%
$156.98 @ 70%
$134.56 @ 60%
$112.13 @ 50%
$89.70 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
$201.83 @ 90%
$179.41 @ 80%
$156.98 @ 70%
$134.56 @ 60%
$112.13 @ 50%
$89.70 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
Money Cards
$5.92
Academy Ruins (drc 58)
$15.02
All Will Be One (one 118)
$12.79
Artificer Class (clb 663)
$27.40
Doubling Season (fdn 216)
$5.53
Fabled Passage (blb 252)
$3.79
Great Furnace (c21 292)
$15.74
Inventors' Fair (plst)
$20.55
Ketria Triome (plst)
$2.67
Panharmonicon (drc 135)
$4.75
Rockfall Vale (inr 282)
$1.12
Sol Ring (drc 57)
$11.97
Spire Garden (clb 361)
$10.35
Training Center (cmm 434)