MetaMox
BRAWL (HISTORIC) · DECK

Zur, Eternal Schemer | [TURTLES]

@BrianLive · 2025-05-19
Zur, Eternal Schemer
BANNED: 6 CARDS
DECK $
$2,220.42
MYTHIC
54
RARE
150
UNCOMMON
80
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

12 cards

Enchantment

31 cards
NAMECOSTPRICE

Artifact

12 cards

Sorcery

2 cards

Instant

2 cards

Battle

1 cards

Land

36 cards
NAMECOSTPRICE
MAYBE214 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

95 cards
NAMECOSTPRICE

Artifact

11 cards

Sorcery

23 cards

Instant

38 cards
NAMECOSTPRICE

Land

18 cards
MONEY CARDS·165 CARDS·$1,735.26
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Creature

18 cards

Enchantment

55 cards
NAMECOSTPRICE

Artifact

11 cards

Sorcery

16 cards

Instant

23 cards

Land

42 cards
NAMECOSTPRICE
CURVE
0031182223848516+
COLOR
W: 31 pipsU: 15 pipsB: 25 pipsC: 109 pips
TYPES
Enchantment43
Glimmer4
God4
Aura2
Avatar1
Cat1
Demon1
Fox1
Horror1
Human1
Noble1
Room1
Saga1
Sheep1
Siege1
Snake1
Spirit1
Land39
Nonbasic33
Basic6
Island6
Plains6
Swamp6
Creature15
Glimmer4
God4
Human3
Avatar1
Cat1
Cleric1
Demon1
Fox1
Horror1
Noble1
Saga1
Scout1
Sheep1
Siege1
Snake1
Spirit1
Vampire1
Wizard1
Party2
Artifact12
Equipment1
Infinity1
Stone1
Instant4
Sorcery2
Battle1
God1
Siege1
Legends11
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Prevent all damage that would be dealt to youLock
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
You can't lose the game due to having 0 or less lifeLock
Group
Color
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