COMMANDER · DECK
Sauron, Necromancer of Mordor
Bracket 4 · Optimized@Illabnite · 2025-05-25
BANNED: 2 CARDS
DECK $
$6,655.79
MYTHIC
61
RARE
120
UNCOMMON
45
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
11 cardsInstant
16 cardsLand
28 cardsSIDEBOARD8 CARDS
Creature
7 cardsSorcery
1 cardsMAYBE142 CARDS
Planeswalker
3 cardsCreature
43 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
22 cardsInstant
26 cardsLand
31 cardsMONEY CARDS·160 CARDS·$5,309.60
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Planeswalker
2 cardsCreature
51 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
18 cardsInstant
31 cardsLand
39 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic25
Basic9
Mountain9
Swamp9
Island8
Cave1
Gate1
Creature27
Wizard6
Human5
Phyrexian5
Demon4
Dragon3
Elder3
Praetor3
Angel2
Avatar2
Vampire2
Archer1
Archon1
Berserker1
Bolas1
God1
Halfling1
Horror1
Incarnation1
Jace1
Knight1
Lhurgoyf1
Merfolk1
Nightmare1
Noble1
Orc1
Rogue1
Saga1
Warlock1
Outlaws2
Party7
Instant16
Sorcery11
Artifact10
Cave1
God1
Infinity1
Stone1
Enchantment5
Aura2
Phyrexian1
Praetor1
Saga1
Planeswalker2
Bolas1
Dragon1
Elder1
Human1
Jace1
Wizard1
Legends27
Historic33
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite magecraft triggersInfinite recursion of creature cards in your graveyard
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite millInfinite sacrifice triggersInfinite self-millPut all creature cards from your library onto the battlefieldInfinite recursion of creature cards in your graveyardPut all creature cards from each opponent's library onto the battlefield under your control
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite magecraft triggersInfinite self-mill
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite millInfinite sacrifice triggersInfinite self-mill
Reduce the toughness of creatures opponents control to 0 on each of your turns
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers