COMMANDER · DECK
Ms. Bumbleflower - Watership Beat-Down
Bracket 4 · Optimized@falconjcarl · 2025-08-13
DECK $
$1,508.74
MYTHIC
8
RARE
81
UNCOMMON
35
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
5 cardsInstant
21 cardsLand
29 cardsSIDEBOARD45 CARDS
Creature
20 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
2 cardsInstant
12 cardsLand
2 cardsMAYBE9 CARDS
Creature
3 cardsEnchantment
4 cardsArtifact
2 cardsMONEY CARDS·88 CARDS·$1,201.72
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Planeswalker
1 cardsCreature
28 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
6 cardsInstant
22 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
- Ouroboroid + Sage of Hours: infinite extra turns
- Lyla, Holographic Assistant + Benthic Biomancer: early two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Pensive Professor + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Ouroboroid + Sage of Hours — Bracket 4, infinite extra turns
- Lyla, Holographic Assistant + Benthic Biomancer — Bracket 4, early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Lyla, Holographic Assistant + Fathom Mage — Bracket 4, early two-card combo, with no mana to spend
- Pensive Professor + Lyla, Holographic Assistant — Bracket 4, early two-card combo, with no mana to spend
- Isochron Scepter + Silence + Seedborn Muse + Teferi, Time Raveler — Bracket 3, locks the table
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Benthic Biomancer + Wizard Class — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic26
Basic7
Island8
Forest7
Plains7
Creature25
Human7
Wizard6
Druid3
Faerie3
Mutant3
Cat2
Elf2
Rogue2
Shaman2
Soldier2
Advisor1
Beast1
Bird1
Citizen1
Eldrazi1
Fish1
Frog1
God1
Horse1
Lizard1
Merfolk1
Ninja1
Otter1
Plant1
Rabbit1
Sorcerer1
Spirit1
Turtle1
Villain1
Warrior1
Outlaws2
Party9
Instant21
Artifact11
Human1
Soldier1
Enchantment6
Aura2
Fish1
Horse1
Sorcery5
Planeswalker1
Teferi1
Legends7
Historic18
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite magecraft triggersNear-infinite colored manaReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
ADDITIONAL REQUIREMENTS
Creature Castable for One Colored Mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite magecraft triggersReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · locks the tableOpponents can't cast spellsLock
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
+ 119 CARDS NOT IN PRECON
+ Abandoned Air Temple+ Alchemist's Refuge+ April, Reporter of the Weird+ Arid Mesa+ Auroral Procession+ Banishing Knack+ Basking Broodscale+ Bender's Waterskin+ Benthic Biomancer+ Berta, Wise Extrapolator+ Birds of Paradise+ Borne Upon a Wind+ Bountiful Promenade+ Bred for the Hunt+ Breeding Pool+ Chord of Calling+ Cloud of Faeries+ Consecrated Sphinx+ Counterspell+ Danny Pink+ Delay+ Displacer Kitten+ Dovin's Veto+ Dramatic Reversal+ Eladamri's Call+ Elvish Mystic+ Emergence Zone+ Ertai's Meddling+ Esper Sentinel+ Eternal Witness+ Evolution Witness+ Exhibition Tidecaller+ Faerie Mastermind+ Fathom Mage+ Fierce Guardianship+ Finale of Devastation+ Flux Channeler+ Forbidden Orchard+ Frantic Search+ Gavony Township+ Gene Pollinator+ Gitaxian Probe+ Glen Elendra Archmage+ Grand Abolisher+ Grateful Apparition+ Green Sun's Zenith+ Hallowed Fountain+ Hardbristle Bandit+ Hardened Scales+ Hedge Maze+ Heroic Intervention+ High Fae Trickster+ Hullbreaker Horror+ Into the Flood Maw+ Isochron Scepter+ Kutzil, Malamet Exemplar+ Llanowar Elves+ Loading Zone+ Loki, God of Mischief+ Lotus Petal+ Lyla, Holographic Assistant+ Mana Drain+ Mana Vault+ Mikey & Leo, Chaos & Order+ Misty Rainforest+ Mona Lisa, Science Geek+ Mystical Tutor+ Nature's Lore+ Nature's Rhythm+ Negate+ Noble Hierarch+ Noxious Revival+ On the Trail+ Orim's Chant+ Ozolith, the Shattered Spire+ Path to Exile+ Pensive Professor+ Pollywog Prodigy+ Pongify+ Rapid Hybridization+ Reality Shift+ Regrowth+ Resculpt+ Retraction Helix+ Sage of Hours+ Savannah+ Sea of Clouds+ Seedborn Muse+ Sewer-veillance Cam+ Shalai, Voice of Plenty+ Silence+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Smuggler's Share+ Snap+ Spara's Headquarters+ Spell Pierce+ Strix Serenade+ Swan Song+ Sylvan Library+ Talisman of Curiosity+ Talisman of Progress+ Talisman of Unity+ Tataru Taru+ Teferi, Time Raveler+ Temple Garden+ Terrasymbiosis+ The Unagi of Kyoshi Island+ Three Visits+ Thrummingbird+ Timeless Witness+ Tundra+ Urban Burgeoning+ Valley Floodcaller+ Verdant Catacombs+ Voice of Victory+ Wavebreak Hippocamp+ Wild Growth+ Worldly Tutor
- 69 PRECON CARDS NOT IN DECK
- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Prairie Stream- Promise of Loyalty- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down