COMMANDER · DECK
You have been invited to the Cottagecore Kissenger's Playroom of Perpetual Pain and Crumpets
Bracket 4 · Optimized@TheGrumpiest · 2024-08-03
DECK $
$11,224.66
MYTHIC
27
RARE
140
UNCOMMON
60
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
21 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
5 cardsInstant
24 cardsLand
29 cardsSIDEBOARD60 CARDS
Creature
30 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
3 cardsInstant
15 cardsBattle
1 cardsLand
2 cardsMAYBE96 CARDS
Creature
35 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
12 cardsInstant
17 cardsLand
19 cardsMONEY CARDS·204 CARDS·$8,963.46
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Planeswalker
1 cardsCreature
63 cardsEnchantment
16 cardsArtifact
19 cardsSorcery
15 cardsInstant
43 cardsBattle
1 cardsLand
46 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Eternal Scourge + Food Chain: early two-card combo, with no mana to spend
- Food Chain + Misthollow Griffin: early two-card combo, with no mana to spend
- Isochron Scepter + Silence + Seedborn Muse + Teferi, Time Raveler: locks the table
- and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
- Eternal Scourge + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Food Chain + Misthollow Griffin — Bracket 4, early two-card combo, with no mana to spend
- Isochron Scepter + Silence + Seedborn Muse + Teferi, Time Raveler — Bracket 3, locks the table
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
- Intruder Alarm + Banishing Knack — Bracket 3, early arguably two-card combo, for four mana or less
- Intruder Alarm + Retraction Helix — Bracket 3, early arguably two-card combo, for four mana or less
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land29
Nonbasic26
Basic3
Forest7
Island7
Plains7
Instant24
Trap1
Creature22
Human8
Wizard4
Bird3
Cat2
Citizen2
Druid2
Horror2
Rogue2
Soldier2
Bard1
Beast1
Cleric1
Drake1
Eldrazi1
Elf1
Faerie1
Frog1
Halfling1
Monk1
Otter1
Phyrexian1
Rabbit1
Ranger1
Spirit1
Warrior1
Outlaws2
Party8
Artifact15
Equipment1
Horror1
Human1
Phyrexian1
Soldier1
Enchantment6
Sorcery5
Planeswalker1
Teferi1
Legends13
Historic25
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS38 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite LTBInfinite ETBInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite magecraft triggersNear-infinite colored manaReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
ADDITIONAL REQUIREMENTS
Creature Castable for One Colored Mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Bracket 3 · locks the tableOpponents can't cast spellsLock
Infinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite creature ETBInfinite creature LTBInfinite green manaInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
+ 150 CARDS NOT IN PRECON
+ Alchemist's Refuge+ Allosaurus Shepherd+ Aluren+ Ancient Tomb+ Arbor Elf+ Archdruid's Charm+ Archivist of Oghma+ Avacyn's Pilgrim+ Aven Interrupter+ Banishing Knack+ Birds of Paradise+ Blind Obedience+ Boseiju, Who Endures+ Bountiful Promenade+ Breeding Pool+ Chord of Calling+ Colossal Skyturtle+ Consecrated Sphinx+ Counterbalance+ Cyclonic Rift+ Dauntless Dismantler+ Deafening Silence+ Defabricate+ Delay+ Delighted Halfling+ Delney, Streetwise Lookout+ Destiny Spinner+ Dispel+ Displacer Kitten+ Dramatic Reversal+ Drannith Magistrate+ Eladamri's Call+ Elvish Spirit Guide+ Enduring Vitality+ Enlightened Tutor+ Esper Sentinel+ Eternal Scourge+ Eternal Witness+ Evolution Witness+ Faerie Artisans+ Faerie Mastermind+ Fathom Mage+ Fear of Impostors+ Fierce Guardianship+ Finale of Devastation+ Flesh Duplicate+ Flooded Strand+ Flusterstorm+ Food Chain+ Forbidden Orchard+ Force of Negation+ Force of Will+ Formidable Speaker+ Gaea's Cradle+ Gemstone Caverns+ Get Lost+ Gifts Ungiven+ Gleaming Splendor+ Grafdigger's Cage+ Grand Abolisher+ Grim Monolith+ Hallowed Fountain+ Hedge Maze+ Heroic Intervention+ Hullbreaker Horror+ Intruder Alarm+ Intuition+ Invasion of Ikoria // Zilortha, Apex of Ikoria+ Isochron Scepter+ Kinnan, Bonder Prodigy+ Kutzil, Malamet Exemplar+ Lórien Revealed+ Lush Portico+ Malevolent Hermit // Benevolent Geist+ Mana Drain+ Mana Vault+ March of Otherworldly Light+ Mental Misstep+ Meticulous Archive+ Minamo, School at Water's Edge+ Mindbreak Trap+ Misthollow Griffin+ Mistrise Village+ Misty Rainforest+ Mockingbird+ Mox Amber+ Mox Diamond+ Mox Opal+ Myrel, Shield of Argive+ Mystic Remora+ Mystical Tutor+ Nature's Lore+ Nature's Rhythm+ Noble Hierarch+ Noxious Revival+ Oltec Matterweaver+ Otawara, Soaring City+ Pact of Negation+ Paradise Mantle+ Path to Exile+ Pensive Professor+ Phantasmal Image+ Pick Your Poison+ Pollywog Prodigy+ Pongify+ Prismatic Vista+ Ranger-Captain of Eos+ Rapid Hybridization+ Reality Shift+ Rejuvenating Springs+ Resculpt+ Retraction Helix+ Rhystic Study+ Savannah+ Seedborn Muse+ Sensei's Divining Top+ Sevinne's Reclamation+ Shifting Woodland+ Shrieking Drake+ Silence+ Smothering Tithe+ Snapcaster Mage+ Spellseeker+ Spellskite+ Springleaf Drum+ Strix Serenade+ Swan Song+ Sylvan Library+ Talisman of Curiosity+ Talisman of Progress+ Talisman of Unity+ Tataru Taru+ Teferi, Time Raveler+ Temple Garden+ The One Ring+ Three Visits+ Trinket Mage+ Tropical Island+ Trouble in Pairs+ Tundra+ Unwanted Remake+ Urza's Saga+ Valley Floodcaller+ Veil of Summer+ Voice of Victory+ Wan Shi Tong, Librarian+ Wargate+ Windswept Heath+ Worldly Tutor+ Yavimaya, Cradle of Growth
- 81 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Exotic Orchard- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Reliquary Tower- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class- Yavimaya Coast