COMMANDER · DECK
Bombaflower
Bracket 4 · Optimized@BluBerryMufin · 2025-12-09
DECK $
$1,252.35
MYTHIC
23
RARE
148
UNCOMMON
72
COMMON
75
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
6 cardsInstant
26 cardsLand
27 cardsSIDEBOARD53 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
4 cardsInstant
6 cardsLand
14 cardsMAYBE165 CARDS
Planeswalker
1 cardCreature
62 cardsEnchantment
18 cardsArtifact
23 cardsSorcery
19 cardsInstant
33 cardsLand
9 cardsMONEY CARDS·143 CARDS·$953.78
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Planeswalker
2 cardsCreature
39 cardsEnchantment
20 cardsArtifact
15 cardsSorcery
16 cardsInstant
33 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- Narset's Reversal + Isochron Scepter: infinite extra turns
- 3 game changers — Brackets 1 and 2 allow none
- Intruder Alarm + Banishing Knack: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Retraction Helix: early arguably two-card combo, for four mana or less, pieces included
- and 13 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 16
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Intruder Alarm + Banishing Knack — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Retraction Helix — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Whitemane Lion — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Fathom Mage + Wizard Class — Bracket 3, two-card combo, for six mana or less, pieces included
- Incubation Druid + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Vigean Graftmage + Incubation Druid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Faeburrow Elder + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Vigean Graftmage + Faeburrow Elder — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Faeburrow Elder + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kami of Whispered Hopes + Pemmin's Aura — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kami of Whispered Hopes + Vigean Graftmage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Kami of Whispered Hopes + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 29 cards not in the pool
BANNED · 1
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land33
Nonbasic24
Basic9
Island7
Forest6
Plains3
Desert1
Instant26
Creature22
Human5
Druid4
Wizard4
Spirit3
Faerie2
Horror2
Hydra2
Rogue2
Advisor1
Citizen1
Detective1
Drake1
Dwarf1
Elemental1
Elf1
God1
Kraken1
Mutant1
Phyrexian1
Rabbit1
Squid1
Treefolk1
Vedalken1
Outlaws2
Party6
Artifact7
Equipment1
Enchantment7
Aura3
Class1
God1
Phyrexian1
Sorcery6
Legends4
Historic11
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS56 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Infinite creature tokensInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite untap of creatures you control that have a +1/+1 counter on them
Near-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Infinite storm countInfinite LTBInfinite ETB
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Infinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Infinite ETBInfinite LTBInfinite magecraft triggers
Infinite colorless manaInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite colorless manaInfinite ETBInfinite LTBInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Win the game at the beginning of your next upkeep
Infinite colorless manaInfinite storm count
Infinite storm count
Infinite colorless manaInfinite storm count
Infinite ETBInfinite magecraft triggersInfinite creature tokens
Infinite storm count
Infinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite death triggersInfinite magecraft triggersInfinite card draw for target opponentInfinite draw triggers for target opponent
Win the game at the beginning of your next upkeep
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinitely powerful creatures you control until end of turnInfinite storm count
Infinitely powerful creatures you control until end of turnInfinite storm count
Infinite ETBInfinite LTBInfinite proliferateInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Infinite LTBInfinite ETBInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Win the game
Win the game
Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite storm countInfinite proliferateInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with MV=0 and toughness=0
Win the game
Infinite magecraft triggers
Infinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite +1/+1 counters on creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
+ 56 CARDS NOT IN PRECON
+ Approach of the Second Sun+ Arcane Denial+ Azorius Chancery+ Bender's Waterskin+ Brainstorm+ Breeding Pool+ Consider+ Druid of Purification+ Emerge Unscathed+ Faerie Mastermind+ Fathom Mage+ Final-Word Phantom+ Flooded Strand+ Fog+ Freed from the Real+ Freestrider Lookout+ Gitaxian Probe+ Growth Spiral+ Hallowed Fountain+ Hardened Scales+ Heliod, the Radiant Dawn // Heliod, the Warped Eclipse+ High Fae Trickster+ Hullbreaker Horror+ Incubation Druid+ Into the Flood Maw+ Kami of Whispered Hopes+ Leyline of Anticipation+ Misty Rainforest+ Mystic Gate+ Mystic Sanctuary+ Mystical Tutor+ Narset's Reversal+ Nature's Claim+ Opt+ Quicken+ Reset+ Scavenger Grounds+ Scout's Warning+ Seedborn Muse+ Selesnya Sanctuary+ Shrieking Drake+ Simic Growth Chamber+ Slip Out the Back+ Snap+ Stifle+ Tamiyo's Safekeeping+ Tataru Taru+ Temple Garden+ Temporal Manipulation+ Utopia Sprawl+ Veil of Summer+ Vigean Graftmage+ Visions of Beyond+ Wild Growth+ Windswept Heath+ Worldly Tutor
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