COMMANDER · DECK
Nicol Bolas, the Ravager (cEDH)
@ReformedSennin · 2023-03-10
DECK $
$3,743.93
MYTHIC
55
RARE
122
UNCOMMON
53
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
15 cardsCreature
18 cardsEnchantment
3 cardsArtifact
14 cardsSorcery
3 cardsInstant
18 cardsLand
28 cardsSIDEBOARD13 CARDS
Enchantment
2 cardsArtifact
7 cardsSorcery
2 cardsInstant
2 cardsMAYBE153 CARDS
Planeswalker
13 cardsCreature
27 cardsEnchantment
14 cardsArtifact
21 cardsSorcery
18 cardsInstant
37 cardsLand
23 cardsMONEY CARDS·202 CARDS·$2,976.54
Sign in to save your threshold.
Planeswalker
21 cardsCreature
35 cardsEnchantment
18 cardsArtifact
32 cardsSorcery
17 cardsInstant
39 cardsLand
40 cardsCURVE
COLOR
TYPES
Land28
Nonbasic25
Basic3
Mountain5
Swamp5
Island4
Gate1
Saga1
Urza's1
Creature19
Human4
Wizard4
Rogue3
Horror2
Phyrexian2
Archer1
Beast1
Bolas1
Cat1
Dauthi1
Dragon1
Drake1
Elder1
Fish1
Goblin1
Illusion1
Kraken1
Merfolk1
Monkey1
Orc1
Otter1
Pirate1
Shapeshifter1
Sorcerer1
Whale1
Outlaws4
Party7
Instant18
Trap1
Artifact16
Phyrexian1
Shapeshifter1
Planeswalker16
Teferi3
Bolas2
Ugin2
Ashiok1
Chandra1
Dragon1
Elder1
Karn1
Liliana1
Narset1
Ral1
Saheeli1
Tezzeret1
Vraska1
Enchantment4
Saga1
Urza's1
Sorcery3
Legends22
Historic36
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS28 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite colored manaInfinite colorless manaInfinite planeswalker activations
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite blinking
Infinite turnsLock
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite magecraft triggers
Each opponent loses the game
Each opponent loses the game
Infinite ETBInfinite LTBInfinite magecraft triggers
Infinite colored manaInfinite storm count
Infinite activations of most planeswalkersInfinite damage
Infinite ETBInfinite LTBInfinite storm countInfinite magecraft triggers
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite magecraft triggers
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite turnsLock
Infinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
LockPlayers can't draw cardsExile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock