COMMANDER · DECK
(Thrasios, Vial Smasher) Gatekeeper's Gambit
Bracket 3 · Upgraded@frogminute · 2026-05-26
DECK $
$1,807.60
MYTHIC
18
RARE
92
UNCOMMON
24
COMMON
38
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
13 cardsInstant
10 cardsLand
40 cardsSIDEBOARD21 CARDS
Creature
3 cardsEnchantment
2 cardsInstant
7 cardsLand
9 cardsMAYBE51 CARDS
Planeswalker
1 cardCreature
12 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
5 cardsInstant
9 cardsLand
17 cardsMONEY CARDS·102 CARDS·$1,422.30
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Planeswalker
1 cardCreature
22 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
9 cardsInstant
17 cardsLand
37 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- Glacial Chasm + Ramunap Excavator + Exploration: locks the table
- Glacial Chasm + Icetill Explorer: locks the table
- and 17 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 20
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Icetill Explorer — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Aesi, Tyrant of Gyre Strait + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + The Gitrog Monster + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Exploration + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Oracle of Mul Daya + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards, commander banned as a commander
BANNED · 5
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 20 cards not in the pool
BANNED · 3
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land45
Nonbasic37
Basic8
Gate12
Forest7
Island6
Swamp6
Mountain5
Dryad1
Creature21
Bird2
Dryad2
Elemental2
Fungus2
Human2
Insect2
Merfolk2
Wizard2
Bear1
Berserker1
Construct1
Druid1
Eldrazi1
Elf1
Forest1
Goblin1
Hydra1
Monk1
Mutant1
Nymph1
Scout1
Serpent1
Shaman1
Snake1
Spirit1
Party2
Sorcery14
Instant10
Lesson1
Enchantment7
Aura1
Dryad1
Nymph1
Artifact6
Construct1
Planeswalker1
Dellian1
Legends12
Historic18
LAND PROBABILITY
44 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.6%
TURN 524.9%
TURN 643.7%
TURN 761.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Win the game
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Win the game
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