COMMANDER · DECK
2026-10-16
DECK $
$4,785.31
MYTHIC
13
RARE
43
UNCOMMON
21
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
11 cardsInstant
20 cardsLand
16 cardsMONEY CARDS·69 CARDS·$3,820.93
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Creature
11 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
7 cardsInstant
16 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Staff of Domination + Circle of Dreams Druid: arguably two-card combo, for six mana or less, pieces included
- Aeve, Progenitor Ooze + Food Chain: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Staff of Domination + Circle of Dreams Druid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Aeve, Progenitor Ooze + Food Chain — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 21 cards not in the pool
BANNED · 3
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land28
Nonbasic16
Basic12
Forest12
Druid1
Elf1
Planet1
Instant20
Creature18
Elf10
Druid8
Human3
Shaman2
Ally1
Bird1
Citizen1
Elk1
Glimmer1
Halfling1
Ooze1
Scout1
Spirit1
Wall1
Artifact16
Wall1
Enchantment12
Aura2
Elk1
Glimmer1
Human1
Sorcery11
Legends12
Historic25
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored mana that can only be spent to cast creature spellsInfinite commander castsInfinite creature tokensInfinite ETBInfinite LTBInfinite storm countInfinite +1/+1 counters on creatures you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
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