COMMANDER · DECK
@yabaecip · 2025-08-13
ILLEGAL: 1 CARD
DECK $
$966.71
MYTHIC
14
RARE
99
UNCOMMON
59
COMMON
42
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
20 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
5 cardsInstant
19 cardsLand
26 cardsSIDEBOARD2 CARDS
Creature
1 cardInstant
1 cardMAYBE112 CARDS
Creature
26 cardsEnchantment
20 cardsArtifact
11 cardsSorcery
15 cardsInstant
19 cardsLand
21 cardsMONEY CARDS·108 CARDS·$743.74
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Planeswalker
1 cardCreature
26 cardsEnchantment
16 cardsArtifact
15 cardsSorcery
11 cardsInstant
16 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Fathom Mage + Wizard Class: two-card combo, for six mana or less, pieces included
- Staff of Domination + Gyre Sage: arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage: arguably two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Fathom Mage + Wizard Class — Bracket 3, two-card combo, for six mana or less, pieces included
- Staff of Domination + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Gyre Sage — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Umbral Mantle + Fanatic of Rhonas — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Incubation Druid + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Land38
Nonbasic24
Basic14
Forest14
Island8
Creature21
Druid7
Elf4
Human4
Wizard3
Frog2
Merfolk2
Warrior2
Ally1
Brushwagg1
Construct1
Elemental1
God1
Mount1
Noble1
Nymph1
Plant1
Scout1
Snake1
Spirit1
Wurm1
Party5
Instant20
Enchantment10
Aura5
Class1
Artifact9
Equipment4
Construct1
Sorcery7
Arcane1
Planeswalker1
Equipment1
Legends13
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana lands you control can produce
Infinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinitely large creature until end of turn
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