COMMANDER · DECK
OLD Ertai Control
Bracket 4 · Optimized@Lux_Ultima · 2025-02-11
BANNED: 20 CARDSILLEGAL: 13 CARDS
DECK $
$25,044.11
MYTHIC
1
RARE
125
UNCOMMON
77
COMMON
66
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
13 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
21 cardsInstant
8 cardsLand
31 cardsSIDEBOARD31 CARDS
Enchantment
10 cardsArtifact
6 cardsSorcery
9 cardsInstant
3 cardsLand
3 cardsMAYBE139 CARDS
Creature
30 cardsEnchantment
28 cardsArtifact
11 cardsSorcery
15 cardsInstant
43 cardsLand
12 cardsMONEY CARDS·143 CARDS·$20,008.70
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Creature
19 cardsEnchantment
25 cardsArtifact
16 cardsSorcery
24 cardsInstant
22 cardsLand
37 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- 4 extra-turn cards — chaining turns is Bracket 4
- Power Artifact + Grim Monolith: early arguably two-card combo, for four mana or less, pieces included
- Merieke Ri Berit + Intruder Alarm: locks the table
- Power Artifact + Basalt Monolith: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 4
COMBOS · 3
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Merieke Ri Berit + Intruder Alarm — Bracket 3, locks the table
- Power Artifact + Basalt Monolith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
8 banned cards, 52 cards not in the pool
BANNED · 8
NOT IN THE POOL · 52
CURVE
COLOR
TYPES
Land42
Nonbasic28
Basic14
Island8
Plains6
Swamp6
Sorcery21
Creature14
Human8
Wizard4
Cleric3
Bird1
Drake1
Illusion1
Phyrexian1
Wall1
Warrior1
Zombie1
Party8
Enchantment8
Aura1
Instant8
Artifact7
Legends7
Historic14
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Infinite draw triggersInfinite self-discard triggersInfinite lootingNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Exile all creatures opponents controlExile all creatures that enter the battlefield under an opponent's controlInfinite blinkingInfinite ETBInfinite LTB
Bracket 3 · locks the tableDestroy any creature whenever a creature enters the battlefieldLock
Draw the gameInfinite ETBInfinite LTB
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