MetaMox
COMMANDER · DECK

OLD Ertai Control

Bracket 4 · Optimized
@Lux_Ultima · 2025-02-11
Ertai, the Corrupted
BANNED: 20 CARDSILLEGAL: 13 CARDS
DECK $
$25,044.11
MYTHIC
1
RARE
125
UNCOMMON
77
COMMON
66
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

13 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

21 cards

Instant

8 cards

Land

31 cards
NAMECOSTPRICE
MAYBE139 CARDS

Creature

30 cards

Enchantment

28 cards

Artifact

11 cards

Sorcery

15 cards

Instant

43 cards
NAMECOSTPRICE

Land

12 cards
MONEY CARDS·143 CARDS·$20,008.70
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Creature

19 cards

Enchantment

25 cards

Artifact

16 cards

Sorcery

24 cards

Instant

22 cards

Land

37 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 10 game changers — Bracket 3 allows 3
  • 4 extra-turn cards — chaining turns is Bracket 4
  • Power Artifact + Grim Monolith: early arguably two-card combo, for four mana or less, pieces included
  • Merieke Ri Berit + Intruder Alarm: locks the table
  • Power Artifact + Basalt Monolith: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
8 banned cards, 52 cards not in the pool
NOT IN THE POOL · 52
NAMECOSTTYPEPRICE
CURVE
10911321131047566+
COLOR
W: 18 pipsU: 48 pipsB: 17 pipsC: 102 pips
TYPES
Land42
Nonbasic28
Basic14
Island8
Plains6
Swamp6
Sorcery21
Creature14
Human8
Wizard4
Cleric3
Bird1
Drake1
Illusion1
Phyrexian1
Wall1
Warrior1
Zombie1
Party8
Enchantment8
Aura1
Instant8
Artifact7
Legends7
Historic14
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Infinite draw triggersInfinite self-discard triggersInfinite lootingNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Exile all creatures opponents controlExile all creatures that enter the battlefield under an opponent's controlInfinite blinkingInfinite ETBInfinite LTB
Bracket 3 · locks the tableDestroy any creature whenever a creature enters the battlefieldLock
Draw the gameInfinite ETBInfinite LTB
Group
Color
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