COMMANDER · DECK
Green Goblin b2
@vadavada · 2026-09-02
DECK $
$2,010.01
MYTHIC
37
RARE
183
UNCOMMON
100
COMMON
73
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
13 cardsInstant
13 cardsLand
29 cardsMAYBE293 CARDS
Planeswalker
2 cardsCreature
100 cardsEnchantment
24 cardsArtifact
23 cardsSorcery
56 cardsInstant
44 cardsLand
30 cardsMONEY CARDS·192 CARDS·$1,553.48
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Planeswalker
2 cardsCreature
60 cardsEnchantment
21 cardsArtifact
23 cardsSorcery
29 cardsInstant
26 cardsLand
31 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic27
Basic10
Island6
Mountain4
Swamp4
Cave1
Goblin1
Creature24
Human8
Wizard8
Goblin3
Phyrexian3
Pirate3
Merfolk2
Rogue2
Villain2
Avatar1
Beast1
Demon1
Dinosaur1
Elder1
Elemental1
Faerie1
Frog1
Imp1
Minotaur1
Scientist1
Shaman1
Shapeshifter1
Shark1
Sorcerer1
Spirit1
Vampire1
Warrior1
Outlaws5
Party11
Instant13
Sorcery13
Artifact11
Cave1
Vehicle1
Enchantment4
Aura1
Legends15
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS31 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite damage
- Near-infinite self-discard triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite card draw
- Infinite self-discard triggers
- Near-infinite +1/+1 counters
- Near-infinite lifegain
- Near-infinite lifeloss
- Near-infinite lifegain triggers
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite storm count
- Near-infinite LTB
- Near-infinite colored mana
- Near-infinite creature tokens
- Near-infinite Treasure tokens
- Near-infinite ventures into the dungeon
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite self-mill
- Near-infinite mill
- Near-infinite self-discard triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite red mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite damage
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Near-infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite damage
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite self-discard triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Infinite draw triggers
- Infinite rummaging
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite self-mill
- Near-infinite mill
- Near-infinite self-discard triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Exile your library with the ability to play the exiled cards until end of turn
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite card draw
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite black mana
Bracket 1
doesn’t raise the bracket
- Near-infinite looting
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite self-mill
- Near-infinite storm count
- Near-infinite surveil
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite rummaging
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
Comments · 0
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