COMMANDER · DECK
`Vman Glarb, Sanctuary Frog
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
9 cardsInstant
27 cardsLand
29 cardsMAYBE127 CARDS
Planeswalker
2 cardsCreature
37 cardsEnchantment
22 cardsArtifact
7 cardsSorcery
23 cardsInstant
27 cardsBattle
1 cardLand
8 cardsMONEY CARDS·153 CARDS·$7,482.27
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Planeswalker
2 cardsCreature
36 cardsEnchantment
18 cardsArtifact
14 cardsSorcery
16 cardsInstant
34 cardsBattle
1 cardLand
32 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land29
Nonbasic29
Island7
Forest5
Swamp5
Desert1
Instant27
Trap1
Creature15
Wizard4
Elf3
Human3
Bird2
Citizen2
Bard1
Druid1
Eldrazi1
Frog1
Halfling1
Insect1
Merfolk1
Noble1
Otter1
Phyrexian1
Rogue1
Scout1
Shaman1
Shapeshifter1
Spirit1
Outlaws1
Party5
Artifact13
Phyrexian1
Shapeshifter1
Sorcery9
Enchantment8
Aura1
Legends11
Historic20
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS13 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
19 banned cards
BANNED · 19
CEDH
Reads as cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 26 cards not in the pool
BANNED · 7
NOT IN THE POOL · 26
Comments · 0
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