MetaMox
COMMANDER · DECK
@KntrellCL · 2026-03-25
Glarb, Calamity's Augur
DECK $
$20,556.74
MYTHIC
15
RARE
124
UNCOMMON
52
COMMON
26
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

13 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

13 cards

Instant

26 cards

Land

28 cards
MAYBE119 CARDS

Creature

26 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

16 cards

Instant

33 cards

Land

16 cards
MONEY CARDS·181 CARDS·$16,440.33
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Creature

34 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

19 cards

Sorcery

25 cards

Instant

49 cards
NAMECOSTPRICE

Land

42 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
40281152103942536+
COLOR
U: 15 pipsB: 47.5 pipsG: 15.5 pipsC: 77 pips
TYPES
Land28
Nonbasic28
Island5
Swamp5
Forest4
Instant27
Trap1
Creature14
Elf7
Druid5
Wizard2
Archer1
Bird1
Dragon1
Frog1
Hero1
Human1
Merfolk1
Noble1
Orc1
Rogue1
Shaman1
Spider1
Spirit1
Symbiote1
Outlaws1
Party3
Sorcery13
Artifact12
Enchantment7
Aura1
Legends7
Historic18
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMBOS9 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Infinite draw triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite self-discard triggers
  • Near-infinite looting
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 19 game changers — cEDH lists run 10 or more
Group
Color
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