COMMANDER · DECK
Keys to Life and Death
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
20 cardsArtifact
5 cardsSorcery
9 cardsInstant
2 cardsLand
41 cardsMAYBE107 CARDS
Creature
39 cardsEnchantment
39 cardsArtifact
3 cardsSorcery
17 cardsInstant
3 cardsLand
6 cardsMONEY CARDS·108 CARDS·$1,851.01
Sign in to save your threshold.
Creature
29 cardsEnchantment
22 cardsArtifact
6 cardsSorcery
11 cardsInstant
3 cardsLand
43 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land45
Nonbasic39
Basic6
Swamp10
Plains9
Island8
Aura1
Human1
Rogue1
Shapeshifter1
Warlock1
Weird1
Enchantment38
Saga13
Aura5
Horror4
Avatar2
Fox2
Knight2
Adventure1
Dragon1
Drake1
Elemental1
Glimmer1
God1
Harpy1
Monk1
Moogle1
Room1
Samurai1
Unicorn1
Creature24
Saga10
Horror5
Human4
Avatar2
Fox2
Knight2
Phyrexian2
Warlock2
Cleric1
Dragon1
Drake1
Elemental1
Glimmer1
God1
Harpy1
Monk1
Moogle1
Rogue1
Samurai1
Shapeshifter1
Unicorn1
Weird1
Whale1
Wizard1
Outlaws3
Party3
Sorcery11
Adventure1
Artifact6
Instant5
Legends12
Historic30
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
NEEDS A MAYBE CARD — SWAP IT IN2 COMBOS
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite creature ETB
- Infinite creature tokens
ALSO NEEDS
Secret Arcade is unlocked.
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature tokens
- Draw the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
+ 88 CARDS NOT IN PRECON
+ Agadeem's Awakening // Agadeem, the Undercrypt+ Animate Dead+ Back for Seconds+ Ballad of the Black Flag+ Bloodstained Mire+ Cavern of Souls+ Chromatic Lantern+ Chthonian Nightmare+ Coiling Rebirth+ Court of Vantress+ Dance of the Manse+ Dreamtide Whale+ Dress Down+ Estrid's Invocation+ Fell the Profane // Fell Mire+ Fellwar Stone+ Flooded Strand+ Glasspool Mimic // Glasspool Shore+ Glasswing Grace // Age-Graced Chapel+ Godless Shrine+ Hallowed Fountain+ Heartless Summoning+ Historian's Boon+ Hydroelectric Specimen // Hydroelectric Laboratory+ Illicit Masquerade+ Incarnation Technique+ Inquisitive Glimmer+ Karn's Bastion+ Legion's Landing // Adanto, the First Fort+ Malakir Rebirth // Malakir Mire+ Marsh Flats+ Mesmerizing Dose+ Metastatic Evangel+ Meticulous Archive+ Minion's Return+ Misty Rainforest+ Nesting Grounds+ Nykthos, Shrine to Nyx+ Out of the Tombs+ Overlord of the Balemurk+ Overlord of the Floodpits+ Plaza of Heroes+ Polluted Cistern // Dim Oubliette+ Polluted Delta+ Quest for the Necropolis+ Raffine's Tower+ Reanimate+ Ripples of Potential+ Ripples of Undeath+ Scrubland+ Sea Gate Restoration // Sea Gate, Reborn+ Search for Azcanta // Azcanta, the Sunken Ruin+ Semblance Anvil+ Shadowy Backstreet+ Shardmage's Rescue+ Silent Hallcreeper+ Sink into Stupor // Soporific Springs+ Spymaster's Vault+ Staff of Compleation+ Summon: Bahamut+ Summon: Good King Mog XII+ Summon: Ixion+ Summon: Knights of Round+ Summon: Primal Garuda+ Summon: Primal Odin+ Summon: Shiva+ Summon: Valefor+ Summon: Yojimbo+ Takenuma, Abandoned Mire+ Tale of Tinúviel+ Tekuthal, Inquiry Dominus+ The Bath Song+ The Everflowing Well // The Myriad Pools+ The Restoration of Eiganjo // Architect of Restoration+ Three Steps Ahead+ Tundra+ Undercity Sewers+ Underground Sea+ Urborg, Tomb of Yawgmoth+ Vat Emergence+ Verdant Catacombs+ Victor, Valgavoth's Seneschal+ Virtue of Persistence // Locthwain Scorn+ Watery Grave+ What Must Be Done+ Will of the Abzan+ Windswept Heath+ Witch Enchanter // Witch-Blessed Meadow
- 80 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Aminatou's Augury- Ancient Cellarspawn- Arcane Denial- Arcane Sanctum- Archetype of Imagination- Arvinox, the Mind Flail- Ash Barrens- Auramancer- Azorius Chancery- Azorius Signet- Bojuka Bog- Bottomless Pool // Locker Room- Brainstone- Brainstorm- Burnished Hart- Cast Out- Caves of Koilos- Commander's Sphere- Cramped Vents // Access Maze- Demon of Fate's Design- Diabolic Vision- Dimir Aqueduct- Doomwake Giant- Dream Eater- Entreat the Angels- Evolving Wilds- Extravagant Replication- Fear of Sleep Paralysis- Halimar Depths- Inkshield- Life Insurance- Mesa Enchantress- Metamorphosis Fanatic- Mind Stone- Mirrormade- Monologue Tax- Moon-Blessed Cleric- Nightmare Shepherd- Obscura Storefront- Ondu Spiritdancer- One with the Multiverse- Orzhov Basilica- Orzhov Signet- Otherworldly Gaze- Phenomenon Investigators- Ponder- Portent- Prognostic Sphinx- Read the Bones- Redress Fate- Return to Dust- Secret Arcade // Dusty Parlor- Shark Typhoon- Sigil of the Empty Throne- Soaring Lightbringer- Sol Ring- Solemn Simulacrum- Sphere of Safety- Spirit-Sister's Call- Starfield Mystic- Swords to Plowshares- Tainted Field- Tainted Isle- Telling Time- Temple of Deceit- Temple of Enlightenment- Temple of Silence- Terminus- Terramorphic Expanse- The Eldest Reborn- Thirst for Meaning- Thriving Heath- Thriving Isle- Thriving Moor- Time Wipe- Timely Ward- Underground River- Utter End- Verge Rangers
Comments · 0
No comments yet.