MetaMox
COMMANDER · DECK

super un-secret agent, wait is that a necrodom?

@jeewsjitsu · 2026-11-02
DECK $
$12,799.34
MYTHIC
21
RARE
92
UNCOMMON
28
COMMON
20
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

11 cards

Enchantment

5 cards

Artifact

10 cards

Sorcery

11 cards

Instant

37 cards
NAMECOSTPRICE

Land

25 cards
MONEY CARDS·138 CARDS·$10,232.58
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Creature

23 cards

Enchantment

11 cards

Artifact

13 cards

Sorcery

17 cards

Instant

39 cards
NAMECOSTPRICE

Land

35 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
80321162113343516+
COLOR
W: 4 pipsU: 34 pipsB: 25 pipsR: 10.5 pipsG: 6.5 pipsC: 51 pips
TYPES
Instant37
Trap1
Land25
Nonbasic25
Island4
Swamp3
Mountain2
Plains2
Forest1
Town1
Creature12
Human3
Wizard3
Rogue2
Spirit2
Ape1
Citizen1
Djinn1
Elf1
Faerie1
Halfling1
Hero1
Merfolk1
Monkey1
Otter1
Pirate1
Plant1
Soldier1
Spy1
Wall1
Outlaws3
Party5
Artifact11
Human1
Soldier1
Sorcery11
Enchantment5
Legends9
Historic18
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
COMBOS11 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Infinite self-discard triggers for all players
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Infinite self-discard triggers for all players
  • Near-infinite colored mana
  • Near-infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite card draw for all players
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Near-infinite colored mana
  • Near-infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 19 game changers — cEDH lists run 10 or more
Group
Color
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