MetaMox
COMMANDER · DECK
@HexWorker · 2026-08-30
Whtz, the Bibliophile
374 CARDS (LIMIT 100)ILLEGAL: 2 CARDS
DECK $
$6,109.90
MYTHIC
47
RARE
231
UNCOMMON
116
COMMON
124
COMMAND1 CARD

Creature

1 card
MAIN373 CARDS

Planeswalker

2 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

46 cards
NAMECOSTPRICE

Artifact

67 cards
NAMECOSTPRICE

Sorcery

36 cards

Instant

59 cards
NAMECOSTPRICE

Land

77 cards
NAMECOSTPRICE
MAYBE115 CARDS

Planeswalker

5 cards

Creature

25 cards

Enchantment

11 cards

Artifact

17 cards

Sorcery

11 cards

Instant

12 cards

Land

34 cards
NAMECOSTPRICE
MONEY CARDS·234 CARDS·$4,813.54
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Planeswalker

6 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

40 cards
NAMECOSTPRICE

Artifact

46 cards
NAMECOSTPRICE

Sorcery

22 cards

Instant

29 cards

Land

57 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
90471542553414175256+
COLOR
W: 101.5 pipsU: 157.5 pipsC: 475 pips
TYPES
Land125
Nonbasic75
Basic50
Island29
Plains28
Desert3
Cave2
Town1
Artifact79
Equipment8
Phyrexian3
Book2
Horror2
Jellyfish2
Robot1
Shapeshifter1
Thopter1
Wall1
Instant59
Trap1
Enchantment48
Aura7
Saga3
Curse2
Class1
Elemental1
Samurai1
Creature39
Human15
Wizard11
Artificer3
Cleric3
Phyrexian3
Advisor2
Bird2
Elemental2
Faerie2
Horror2
Jellyfish2
Saga2
Shapeshifter2
Sphinx2
Dog1
Druid1
Equipment1
Gargoyle1
Hero1
Homunculus1
Merfolk1
Rhino1
Robot1
Samurai1
Serpent1
Soldier1
Spirit1
Thopter1
Vedalken1
Wall1
Zombie1
Party14
Sorcery36
Planeswalker2
Teferi1
Teyo1
Legends23
Historic99
LAND PROBABILITY
125 LANDS · 373 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.6%
TURN 546.0%
TURN 668.1%
TURN 782.9%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS34 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite colorless mana
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 3
locks the table
  • Creatures can't attack
  • Lock
Bracket 3
locks the table
  • Opponents can't cast spells
  • Lock
Bracket 3
locks the table
  • Creatures can't attack
  • Lock
Bracket 3
locks the table
  • Opponents can't cast spells exiled by Shared Fate
  • Players can't draw cards
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • You have protection from everything
  • Lock
Bracket 3
locks the table
  • Exile all instants and sorceries opponents cast
  • Opponents can't cast copies made by Eye of the Storm
  • Lock
Bracket 3
locks the table
  • Exile all spells opponents cast from their hands
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite colored mana
  • Infinite colorless mana
  • Infinite untap of nonland permanents you control
  • Infinite mana nonland permanents you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite colorless mana
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite colorless mana
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
ALSO NEEDS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite colored mana
  • Infinite colorless mana
  • Infinite draw triggers
  • Infinite untap of legendary permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite colorless mana
  • Near-infinite colored mana
  • Near-infinite card draw
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
  • Near-infinite magecraft triggers
  • Near-infinite untap of creatures you control
  • Near-infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colored mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Near-infinite artifact ETB
  • Near-infinite artifact LTB
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite colorless mana
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite card draw for opponents that control a Wedding Ring
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 cards not in the pool
DUEL COMMANDER
Not legal
6 banned cards, 2 cards not in the pool
CEDH
Not legal
  • 2 cards not in the pool
BRAWL (HISTORIC)
Not legal
8 banned cards, 136 cards not in the pool
NOT IN THE POOL · 136
136 results · 120 per page
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136 results · 120 per page
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