COMMANDER · DECK
[chudEDH] Seymour of Deez Nuts
@The_Copium_King · 2025-07-23
DECK $
$18,800.43
MYTHIC
48
RARE
189
UNCOMMON
40
COMMON
21
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
5 cardsInstant
20 cardsBattle
1 cardLand
26 cardsSIDEBOARD107 CARDS
Planeswalker
2 cardsCreature
41 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
9 cardsInstant
26 cardsLand
14 cardsMAYBE100 CARDS
Creature
7 cardsEnchantment
6 cardsArtifact
17 cardsSorcery
18 cardsInstant
27 cardsLand
25 cardsMONEY CARDS·189 CARDS·$20,303.59
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Creature
46 cardsEnchantment
13 cardsArtifact
18 cardsSorcery
19 cardsInstant
48 cardsBattle
1 cardLand
44 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature28
Druid5
Human5
Wizard5
Elf4
Bird3
Spirit3
Citizen2
Elemental2
Faerie2
Incarnation2
Shapeshifter2
Bard1
Dinosaur1
Drake1
Elk1
Glimmer1
Halfling1
Horror1
Insect1
Kraken1
Merfolk1
Otter1
Rebel1
Robot1
Rogue1
Siege1
Sphinx1
Outlaws1
Party6
Land26
Nonbasic24
Basic2
Forest3
Island3
Desert1
Instant21
Arcane1
Trap1
Artifact17
Insect1
Robot1
Vehicle1
Enchantment6
Elk1
Glimmer1
Sorcery5
Battle1
Dinosaur1
Siege1
Legends13
Historic27
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS31 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colorless mana
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite blue mana
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
- Near-infinite mana among colors of legendary creatures and planeswalkers you control
ALSO NEEDS
Artifact Castable for that survives
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
12 banned cards
BANNED · 12
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 26 cards not in the pool
BANNED · 5
NOT IN THE POOL · 26
Comments · 0
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