COMMANDER · DECK
Loopholes & Lichcraft: The Fine Art of Pact Evasion (duplicated from ReallyBadWizard)
@lalight · 2026-06-06
ILLEGAL: 2 CARDS
DECK $
$5,537.38
MYTHIC
107
RARE
292
UNCOMMON
70
COMMON
25
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
18 cardsArtifact
10 cardsSorcery
2 cardsInstant
9 cardsBattle
1 cardLand
34 cardsSIDEBOARD32 CARDS
Creature
8 cardsEnchantment
9 cardsArtifact
1 cardSorcery
4 cardsInstant
9 cardsLand
1 cardMAYBE363 CARDS
Planeswalker
5 cardsCreature
77 cardsEnchantment
100 cardsArtifact
21 cardsSorcery
38 cardsInstant
58 cardsBattle
1 cardLand
63 cardsMONEY CARDS·289 CARDS·$4,390.54
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Creature
62 cardsEnchantment
72 cardsArtifact
18 cardsSorcery
24 cardsInstant
46 cardsLand
67 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment37
Saga6
Glimmer4
Horror4
Avatar3
God3
Bird1
Cat1
Demon1
Drake1
Elemental1
Fox1
Giant1
Knight1
Nightmare1
Room1
Samurai1
Siege1
Snake1
Urza's1
Land37
Nonbasic34
Basic3
Plains7
Swamp7
Island6
Adventure1
Equipment1
Human1
Rogue1
Saga1
Shapeshifter1
Town1
Urza's1
Warlock1
Creature27
Human5
Glimmer4
Horror4
Saga4
Avatar3
God3
Fox2
Scout2
Advisor1
Bird1
Cat1
Citizen1
Demon1
Drake1
Elemental1
Giant1
Hero1
Knight1
Moogle1
Nightmare1
Rogue1
Samurai1
Shapeshifter1
Siege1
Snake1
Spider1
Symbiote1
Warlock1
Wizard1
Outlaws2
Party2
Instant11
Artifact10
Equipment2
Book1
Sorcery5
Adventure1
Advisor1
Fox1
Lesson1
Town1
Battle1
God1
Siege1
Legends14
Historic29
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS55 COMBOS
Bracket 4
mass land denial
- Destroy all lands
- Destroy all permanents with mana value 0
- Exile all creatures opponents control
- Exile all creatures that enter the battlefield under an opponent's control
- Exile all permanents opponents control
- Infinite blinking
- Infinite ETB
- Infinite LTB
- Destroy all permanents with mana value 0 upon entering
- Mass Land Denial
Bracket 4
mass land denial
- Destroy all permanents with mana value 0
- Destroy all permanents with mana value 0 upon entering
- Mass Land Denial
Bracket 4
mass land denial
- Gain control of all permanents
- Mass Land Denial
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite ETB
- Infinite creature tokens
- Draw the game
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You are unable to lose the game due to damage or lifeloss
- Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Draw the game
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature tokens
- Draw the game
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature tokens
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss for all players
- Near-infinite self-discard triggers
- Near-infinite looting
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Exile all creatures that enter the battlefield under an opponent's control
- Infinite blinking
- Infinite ETB
- Infinite LTB
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Exile all creatures that enter the battlefield under an opponent's control
- Infinite blinking
- Infinite ETB
- Infinite LTB
Bracket 1
doesn’t raise the bracket
- Infinite copies of the cast enchantment
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
- Near-infinitely large creature
Bracket 1
doesn’t raise the bracket
- Infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
- Near-infinite lifegain triggers
- Infinite draw triggers
- Near-infinitely large creature
- Infinite card draw
- Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifeloss
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifeloss
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss for all players
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature tokens
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 27 cards not in the pool
BANNED · 1
NOT IN THE POOL · 27
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