COMMANDER · DECK
Energizer Bunny
Bracket 4 · Optimized@SlipSkull · 2026-04-17
DECK $
$11,834.29
MYTHIC
53
RARE
192
UNCOMMON
68
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
5 cardsInstant
19 cardsBattle
1 cardsLand
26 cardsSIDEBOARD10 CARDS
Creature
5 cardsEnchantment
2 cardsSorcery
2 cardsInstant
1 cardsMAYBE236 CARDS
Planeswalker
3 cardsCreature
84 cardsEnchantment
29 cardsArtifact
29 cardsSorcery
9 cardsInstant
63 cardsLand
18 cardsMONEY CARDS·278 CARDS·$9,446.44
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Planeswalker
3 cardsCreature
97 cardsEnchantment
27 cardsArtifact
35 cardsSorcery
12 cardsInstant
64 cardsBattle
1 cardsLand
39 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Stasis + Smothering Tithe: mass land denial
- Eternal Scourge + Food Chain: early two-card combo, with no mana to spend
- Eldrazi Displacer + Intruder Alarm: early arguably two-card combo, with no mana to spend
- and 15 more combos that bear on the bracket, listed below
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 18
- Stasis + Smothering Tithe — Bracket 4, mass land denial
- Eternal Scourge + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Eldrazi Displacer + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Emiel the Blessed + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Village Bell-Ringer + Eldrazi Displacer — Bracket 3, early arguably two-card combo, with no mana to spend
- Village Bell-Ringer + Emiel the Blessed — Bracket 3, early arguably two-card combo, with no mana to spend
- Shorikai, Genesis Engine + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
- Intruder Alarm + Banishing Knack — Bracket 3, early arguably two-card combo, for four mana or less
- Intruder Alarm + Retraction Helix — Bracket 3, early arguably two-card combo, for four mana or less
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
- The One Ring + Meticulous Excavation — Bracket 3, locks the table
- Unctus, Grand Metatect + Aphetto Alchemist — Bracket 2, arguably two-card combo, with no mana to spend
- Preston, the Vanisher + Felidar Guardian + Nature's Rhythm — Bracket 2, late two-card combo, for eight mana or less
- Preston, the Vanisher + Felidar Guardian + Chord of Calling — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Creature34
Human10
Druid5
Elf5
Bird3
Citizen3
Soldier3
Wizard3
Cat2
Construct2
Shaman2
Spirit2
Advisor1
Bard1
Beast1
Cleric1
Dinosaur1
Drake1
Dryad1
Dwarf1
Elk1
Faerie1
Forest1
Frog1
Glimmer1
Halfling1
Horror1
Kraken1
Monk1
Mutant1
Otter1
Rabbit1
Ranger1
Rogue1
Siege1
Sphinx1
Warrior1
Outlaws1
Party6
Land27
Nonbasic27
Forest4
Island3
Plains2
Dryad1
Saga1
Urza's1
Instant19
Trap1
Artifact15
Construct2
Human1
Soldier1
Enchantment6
Elk1
Glimmer1
Saga1
Urza's1
Sorcery5
Battle1
Dinosaur1
Siege1
Legends13
Historic27
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS99 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite LTBInfinite ETBInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite magecraft triggersNear-infinite colored manaReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
ADDITIONAL REQUIREMENTS
Creature Castable for One Colored Mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite magecraft triggersReturn all creatures you don't control to their owner's handInfinite mana lands you control can produceInfinite untap of lands you control
Infinite blinkingInfinite ETBInfinite LTBInfinite colored manaInfinite colorless manaInfinite card drawInfinite draw triggersInfinite mana permanents you control can produce
Infinite LTBInfinite ETBInfinite creature tokensInfinite landfall triggersInfinite blinking of permanentsInfinite mana lands you control that enter the battlefield untapped can produceExile all nonland permanents opponents controlInfinite mana lands you control can produce
Infinite ETBInfinite LTB
Infinite LTBInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite ETBInfinite LTB
Bracket 2 · arguably two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggers
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Infinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite ETBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Infinite ETBInfinite colored manaInfinite creature tokens with hasteInfinite blinking
ADDITIONAL REQUIREMENTS
Creature with "When this creature ETBs, create 2+ creature tokens"Haste Enabler
Infinite LTBInfinite ETBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite ETB
Infinite blinkingInfinite ETBInfinite LTBInfinite mana of colors among permanents you control
Infinite LTBInfinite ETB
Bracket 2 · late two-card combo, for eight mana or lessExile all nonland permanents opponents controlInfinite ETBInfinite LTBInfinite blinking of permanentsInfinite creature tokensInfinite landfall triggersInfinite mana lands you control can produceInfinite mana lands you control that enter the battlefield untapped can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite LTBInfinite ETBInfinite green manaInfinite blinkingInfinite mana permanents you control can produce
Infinite blinking of permanentsInfinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite ETBInfinite LTBInfinite blinking
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite LTBInfinite ETBInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or lessExile all nonland permanents opponents controlInfinite ETBInfinite LTBInfinite blinking of permanentsInfinite creature tokensInfinite landfall triggersInfinite mana lands you control can produceInfinite mana lands you control that enter the battlefield untapped can produce
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Infinite LTBInfinite ETBInfinite colored manaInfinite blinking
Infinite LTBInfinite ETBInfinite colored manaInfinite blinking
Infinite LTBInfinite ETBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTB
Infinite LTBInfinite ETBInfinite death triggersInfinite mana permanents you control can produce
Infinite LTBInfinite ETBInfinite colored manaInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite blinkingInfinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite ETBInfinite LTBInfinite blinking of most creaturesInfinite mana permanents you control can produce
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTB
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTB
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite colored manaInfinite blinkingInfinite mana permanents you control can produce
Infinite blinkingInfinite colorless manaInfinite ETBInfinite LTBInfinite blinking of most creaturesInfinite mana permanents you control can produceInfinite mana creatures you control can produce
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTB
Infinite LTBInfinite ETBInfinite colored manaInfinite storm count
ADDITIONAL REQUIREMENTS
Haste Enabler
Infinite LTBInfinite ETBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Infinite colored mana
Infinite LTBInfinite ETBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite looting
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite card drawInfinite draw triggersInfinite looting
Infinite card drawInfinite draw triggersInfinite looting
Infinite card drawInfinite draw triggersInfinite looting
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite creature ETBInfinite creature LTBInfinite green manaInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite creature ETBInfinite creature LTBInfinite creature tokensInfinite landfall triggersInfinite blinking of permanentsInfinite mana lands you control that enter the battlefield untapped can produceExile all nonland permanents opponents controlInfinite mana lands you control can produce
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite mana among colors of legendary creatures and planeswalkers you controlNear-infinite storm count
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite green manaInfinite mana permanents you control can produce
Infinite creature LTBInfinite creature ETBInfinite blinkingInfinite mana of colors among permanents you controlInfinite mana permanents you control can produce
Infinite creature ETBInfinite colored manaInfinite creature tokens with hasteInfinite blinking
ADDITIONAL REQUIREMENTS
Creature with "When this creature ETBs, create 2+ creature tokens"Haste Enabler
Infinite creature LTBInfinite creature ETB
Infinite creature LTBInfinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite blinking of permanentsInfinite mana lands you control that enter the battlefield untapped can produceExile all nonland permanents opponents controlInfinite mana lands you control can produce
Infinite creature LTBInfinite creature ETBInfinite blinkingInfinite mana of colors among permanents you controlInfinite mana permanents you control can produce
Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite creature ETBInfinite creature LTBInfinite blinkingInfinite green manaInfinite landfall triggersInfinite mana lands you control can produce
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Infinite creature LTBInfinite creature ETB
Bracket 4 · mass land denialMass Land DenialPlayers skip their untap stepsLock
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite blinkingInfinite mana permanents you control can produce
Exile all nonland permanents opponents controlInfinite creature ETBInfinite creature LTBInfinite blinking of permanentsInfinite creature tokensInfinite landfall triggersInfinite mana lands you control can produceInfinite mana lands you control that enter the battlefield untapped can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-discard triggersNear-infinite creature ETBInfinite draw triggersNear-infinite creature tokensNear-infinite card drawNear-infinite untap of all creaturesNear-infinite looting
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
Infinite creature LTBInfinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite blinking of permanentsInfinite mana lands you control that enter the battlefield untapped can produceExile all nonland permanents opponents controlInfinite mana lands you control can produce
+ 103 CARDS NOT IN PRECON
+ Ancient Tomb+ Arid Mesa+ Avacyn's Pilgrim+ Badgermole Cub+ Birds of Paradise+ Boseiju, Who Endures+ Breeding Pool+ Brightglass Gearhulk+ Cavern of Souls+ Chain of Vapor+ Chord of Calling+ Chrome Mox+ City of Brass+ Consecrated Sphinx+ Crop Rotation+ Cyclonic Rift+ Delighted Halfling+ Displacer Kitten+ Dryad Arbor+ Eladamri's Call+ Eldritch Evolution+ Elvish Mystic+ Elvish Spirit Guide+ Enduring Vitality+ Enlightened Tutor+ Esper Sentinel+ Eternal Scourge+ Eternal Witness+ Evolution Witness+ Faerie Mastermind+ Finale of Devastation+ Flooded Strand+ Flusterstorm+ Food Chain+ Forbidden Orchard+ Force of Negation+ Force of Vigor+ Force of Will+ Fyndhorn Elves+ Gemstone Caverns+ Generous Patron+ Grand Abolisher+ Green Sun's Zenith+ Hallowed Fountain+ Hedge Maze+ High Fae Trickster+ Hullbreaker Horror+ Idyllic Tutor+ Intuition+ Invasion of Ikoria // Zilortha, Apex of Ikoria+ Kinnan, Bonder Prodigy+ Kutzil, Malamet Exemplar+ Lavinia, Azorius Renegade+ Llanowar Elves+ Lotus Petal+ Mana Confluence+ Mana Vault+ Marsh Flats+ Mental Misstep+ Mindbreak Trap+ Misdirection+ Mishra's Bauble+ Mistrise Village+ Misty Rainforest+ Mockingbird+ Mox Amber+ Mox Diamond+ Mox Opal+ Mystic Remora+ Nature's Rhythm+ Neoform+ Noble Hierarch+ Noxious Revival+ Otawara, Soaring City+ Pact of Negation+ Polluted Delta+ Pollywog Prodigy+ Ranger-Captain of Eos+ Rhystic Study+ Scalding Tarn+ Seedborn Muse+ Sevinne's Reclamation+ Shifting Woodland+ Silence+ Smothering Tithe+ Spellseeker+ Swan Song+ Talisman of Curiosity+ Tataru Taru+ Temple Garden+ The Cabbage Merchant+ Touch the Spirit Realm+ Urza's Bauble+ Urza's Saga+ Valley Floodcaller+ Veil of Summer+ Verdant Catacombs+ Volatile Stormdrake+ Walking Ballista+ Wan Shi Tong, Librarian+ Wild Growth+ Windswept Heath+ Wooded Foothills
- 84 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Faeburrow Elder- Farseek- Fisher's Talent- Flooded Grove- Forest- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Island- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Plains- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Reliquary Tower- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Swords to Plowshares- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class- Yavimaya Coast