MetaMox
COMMANDER · DECK

EDH-Bumbleflower-Flower Powerlifting

Bracket 4 · Optimized
@fatjoeboy · 2025-08-07
Ms. Bumbleflower
DECK $
$5,559.12
MYTHIC
96
RARE
358
UNCOMMON
133
COMMON
78
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

2 cards

Sorcery

4 cards

Instant

17 cards

Land

32 cards
NAMECOSTPRICE
MAYBE531 CARDS

Planeswalker

5 cards

Creature

188 cards
NAMECOSTPRICE

Enchantment

68 cards
NAMECOSTPRICE

Artifact

54 cards
NAMECOSTPRICE

Sorcery

73 cards
NAMECOSTPRICE

Instant

85 cards
NAMECOSTPRICE

Battle

1 cards

Land

57 cards
NAMECOSTPRICE
MONEY CARDS·420 CARDS·$4,374.58
Sign in to save your threshold.

Planeswalker

7 cards

Creature

138 cards
NAMECOSTPRICE

Enchantment

62 cards
NAMECOSTPRICE

Artifact

48 cards
NAMECOSTPRICE

Sorcery

47 cards
NAMECOSTPRICE

Instant

64 cards
NAMECOSTPRICE

Battle

1 cards

Land

53 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
  • Sage of Hours + Ezuri, Claw of Progress: infinite extra turns
  • Ouroboroid + Sage of Hours: infinite extra turns
  • and 64 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 67
CURVE
001112721031142516+
COLOR
W: 17 pipsU: 24 pipsG: 34 pipsC: 79 pips
TYPES
Land37
Nonbasic32
Basic5
Forest5
Island5
Plains4
Human1
Rogue1
Shapeshifter1
Warlock1
Weird1
Creature34
Human7
Druid6
Elf4
Wizard4
Hydra3
Soldier3
Cleric2
Mutant2
Ninja2
Plant2
Rogue2
Turtle2
Advisor1
Bird1
Centaur1
Citizen1
Construct1
Dog1
Elemental1
Faerie1
Frog1
God1
Merfolk1
Moonfolk1
Rabbit1
Shapeshifter1
Sorcerer1
Sphinx1
Spirit1
Tamiyo1
Vampire1
Villain1
Warlock1
Warrior1
Weird1
Wurm1
Outlaws3
Party9
Instant18
Enchantment9
Class1
Sorcery7
Artifact4
Construct1
Human1
Soldier1
Planeswalker1
Moonfolk1
Tamiyo1
Wizard1
Legends12
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS132 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite +1/+1 counters on a creature
Infinite colored manaInfinite Food tokensInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite Treasure tokens
Bracket 3 · two-card combo, for six mana or lessInfinite creature tokensInfinite ETBInfinite +1/+1 counters on creatures you control
Bracket 3 · two-card combo, for six mana or lessExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or lessInfinite green manaInfinite +1/+1 counters on certain creatures
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Win the gameInfinite card drawInfinite draw triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on certain creaturesInfinite colored mana
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite untap of creatures you control that have a +1/+1 counter on them
Bracket 3 · locks the tableOpponents can't attackLock
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Win the game at the beginning of your next upkeep
Infinite LTBInfinite ETBInfinite death triggersInfinite storm countInfinite proliferate
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite card draw for opponents that control a Wedding RingInfinite draw triggersInfinite draw triggers for opponents that control a Wedding Ring
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Infinite creature tokensInfinite ETBInfinite +1/+1 counters on most creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tableYou can't be attackedLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 3 · early arguably two-card combo, for four mana or lessDraw the gameInfinite +1/+1 counters on a creatureInfinite Clue tokens
Put all basic lands from your library onto the battlefield tapped
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control
Infinite ETBInfinite LTBInfinite storm count
Infinite card drawInfinite Clue tokensInfinite draw triggersInfinite landfall triggersInfinite mana lands you control can produce
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · locks the tableOpponents can't cast spellsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsExile your libraryInfinite turnsSkip your draw stepsLock
Infinite ETBInfinite LTBInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsExile your libraryInfinite turnsSkip your draw stepsLock
Infinite ETBInfinite LTBInfinite storm count
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite storm count
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite proliferateInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite LTBInfinite ETBInfinite storm countInfinite proliferate
Infinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you controlInfinite +1/+1 counters on most creatures you control
Infinite ETBInfinite LTBInfinite storm count
Infinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · locks the tableYou can't be attackedLock
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature tokensInfinite ETBInfinite LTBInfinite proliferateInfinite storm countInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Mana Cost Equal to
Infinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite +1/+1 counters on a creatureInfinite creature tokensInfinite ETBInfinite LTBInfinite proliferateInfinite storm count
ADDITIONAL REQUIREMENTS
Creature with Mana Cost Equal to
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite +1/+1 counters on a creatureInfinite creature tokensInfinite ETBInfinite LTBInfinite proliferateInfinite storm count
ADDITIONAL REQUIREMENTS
Creature with Mana Cost Equal to
Infinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite ETBInfinite colored manaInfinite storm countInfinite blinking
Infinite ETBInfinite LTBInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessInfinite +1/+1 counters on a creatureInfinite creature tokensInfinite creature ETB
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite blinking of most creaturesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
ADDITIONAL REQUIREMENTS
Haste EnablerMana Dork That Adds at Least
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite +1/+1 counters on a creature
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Bracket 4 · early two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite +1/+1 counters on a creature
Infinite creature LTBInfinite creature ETBInfinite death triggersInfinite storm countInfinite proliferateInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with MV=0 and toughness=0
Infinite card drawInfinite draw triggersWin the game
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite card drawInfinite draw triggersWin the game
Bracket 3 · two-card combo, for six mana or lessInfinite +1/+1 counters on a creatureInfinite creature tokensInfinite creature ETB
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, for four mana or lessNear-infinite lifegain
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Bracket 4 · early two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite +1/+1 counters on creatures you control
Infinite card drawNear-infinite lifelossInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessExile your libraryWin the game
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite card draw for opponents that control a Wedding Ring
Bracket 2 · arguably two-card combo, for six mana or lessExile your libraryWin the game
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
+ 112 CARDS NOT IN PRECON
+ Akroma's Will+ Andúril, Narsil Reforged+ Bala Ged Recovery // Bala Ged Sanctuary+ Benevolent Hydra+ Birds of Paradise+ Bloom Tender+ Boseiju, Who Endures+ Bountiful Promenade+ Branching Evolution+ Breeding Pool+ Bridgeworks Battle // Tanglespan Bridgeworks+ Bristly Bill, Spine Sower+ City of Brass+ Conclave Mentor+ Consecrated Sphinx+ Contagion Clasp+ Contagion Engine+ Counterspell+ Court of Garenbrig+ Crystalline Crawler+ Cyclonic Rift+ Danny Pink+ Dawn's Truce+ Devoted Druid+ Doubling Season+ Dreamtide Whale+ Dusk Legion Duelist+ Erode+ Esper Sentinel+ Evolution Witness+ Faerie Mastermind+ Fathom Mage+ Fierce Guardianship+ Flare of Denial+ Flare of Fortitude+ Flawless Maneuver+ Flooded Strand+ Floodfarm Verge+ Forbidden Orchard+ Force of Negation+ Force of Vigor+ Force of Will+ Galadriel, Light of Valinor+ Generous Pup+ Get Lost+ Glasspool Mimic // Glasspool Shore+ Gleaming Splendor+ Gyre Sage+ Hallowed Fountain+ Hardened Scales+ Herald of Secret Streams+ High Score+ Hopeful Initiate+ Hushwood Verge+ Hydroelectric Specimen // Hydroelectric Laboratory+ Incubation Druid+ Innkeeper's Talent+ Inspiring Call+ Kami of Whispered Hopes+ Karn's Bastion+ Kid Loki+ King T'Challa // Black Panther, Hope Enduring+ Kodama of the West Tree+ Loki, God of Mischief+ Mana Confluence+ Mana Drain+ Michelangelo, Weirdness to 11+ Mikaeus, the Lunarch+ Mikey & Leo, Chaos & Order+ Misty Rainforest+ Mutational Advantage+ Narset, Parter of Veils+ Nature's Claim+ Nature's Lore+ Noble Hierarch+ Otawara, Soaring City+ Ouroboroid+ Ozolith, the Shattered Spire+ Path to Exile+ Pensive Professor+ Pollywog Prodigy+ Prismatic Vista+ Proft's Eidetic Memory+ Rejuvenating Springs+ Rhystic Study+ Rikku, Resourceful Guardian+ Sea Gate Restoration // Sea Gate, Reborn+ Sea of Clouds+ Sharktocrab+ Shrieking Drake+ Sink into Stupor // Soporific Springs+ Smothering Tithe+ Spara's Headquarters+ Sphere Grid+ Strix Serenade+ Swan Song+ Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar+ Teferi, Temporal Pilgrim+ Teferi's Protection+ Temple Garden+ Terrasymbiosis+ The Ozolith+ Three Visits+ Tidus, Yuna's Guardian+ Walking Ballista+ Whitemane Lion+ Willowrush Verge+ Winds of Abandon+ Windswept Heath+ Witch Enchanter // Witch-Blessed Meadow+ Worldly Tutor+ Zimone, Paradox Sculptor
- 70 PRECON CARDS NOT IN DECK
- Adarkar Wastes- An Offer You Can't Refuse- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Exotic Orchard- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Generous Gift- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Sungrass Prairie- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Yavimaya Coast
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