COMMANDER · DECK
Battle of Whtz
@LizardMan55 · 2026-08-03
Whtz, the Bibliophile // Yorion, Sky Nomad
1002 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$4,718.13
MYTHIC
118
RARE
442
UNCOMMON
161
COMMON
281
COMMAND1 CARD
Creature
1 cardCOMPANION1 CARD
Creature
1 cardMAIN1000 CARDS
Planeswalker
14 cardsCreature
248 cardsEnchantment
103 cardsArtifact
115 cardsSorcery
99 cardsInstant
85 cardsLand
336 cardsMONEY CARDS·440 CARDS·$3,642.93
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Planeswalker
14 cardsCreature
127 cardsEnchantment
61 cardsArtifact
72 cardsSorcery
42 cardsInstant
52 cardsLand
166 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land345
Nonbasic153
Basic192
Island104
Plains104
Gate10
Desert6
Cave3
God2
Town2
Urza's2
Adventure1
Cleric1
Equipment1
Human1
Kor1
Merfolk1
Planet1
Rogue1
Saga1
Shapeshifter1
Sphere1
Vehicle1
Warlock1
Weird1
Wizard1
Creature252
Human70
Wizard38
Angel16
Cleric15
Doctor13
Spirit13
God10
Phyrexian10
Rogue10
Shapeshifter10
Soldier10
Bird9
Noble9
Scout8
Advisor7
Cat7
Eldrazi7
Homunculus7
Merfolk7
Avatar6
Hero6
Lord6
Time6
Warrior6
Dragon5
Faerie5
Horror5
Kor5
Saga5
Sphinx5
Construct4
Elder4
Monk4
Artificer3
Bard3
Beast3
Dog3
Elemental3
Elf3
Frog3
Kraken3
Otter3
Praetor3
Serpent3
Vedalken3
Zombie3
Dinosaur2
Druid2
Dwarf2
Fox2
Glimmer2
Gnome2
Golem2
Illusion2
Knight2
Mercenary2
Mutant2
Pirate2
Rabbit2
Rhino2
Robot2
Villain2
Wall2
Warlock2
Alien1
Ally1
Archer1
Archon1
Aura1
Chimera1
Crab1
Curse1
Detective1
Djinn1
Drake1
Elk1
Equipment1
Jellyfish1
Leviathan1
Moogle1
Nightmare1
Ninja1
Nomad1
Omen1
Orc1
Ranger1
Rat1
Rebel1
Shark1
Sheep1
Siren1
Squid1
Turtle1
Utrom1
Vampire1
Weird1
Whale1
Changeling4
Outlaws16
Party68
Artifact138
Equipment9
Bobblehead7
Vehicle6
Book4
Construct4
Phyrexian3
Angel2
Golem2
Robot2
Spacecraft2
Alien1
Elk1
Food1
God1
Horror1
Human1
Infinity1
Jellyfish1
Powerstone1
Scout1
Shapeshifter1
Soldier1
Stone1
Utrom1
Wall1
Enchantment118
Aura11
Room10
Saga9
Class4
God3
Phyrexian3
Avatar2
Glimmer2
Praetor2
Adventure1
Cat1
Chimera1
Curse1
Dog1
Dragon1
Fox1
Horror1
Monk1
Nightmare1
Sheep1
Soldier1
Spirit1
Urza's1
Sorcery109
Adventure3
Lesson3
Human2
Wizard2
Advisor1
Cleric1
Djinn1
Fox1
Monk1
Town1
Instant97
Wizard2
Bard1
Cat1
Cleric1
Dragon1
Human1
Lesson1
Merfolk1
Omen1
Trap1
Planeswalker14
Teferi5
Jace2
Tezzeret2
Ajani1
Elspeth1
Kaito1
Tamiyo1
Venser1
Legends146
Historic260
LAND PROBABILITY
336 LANDS · 1000 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.5%
TURN 545.7%
TURN 667.7%
TURN 782.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 11
COMBOS84 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN84 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite mana permanents you control can produce
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite mana permanents you control can produce
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite ETB
- Infinite LTB
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Lock
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite activations of most planeswalkers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana permanents you control can produce
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite mana legendary creatures you control can produce
- Infinite untap of legendary creatures you control
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Draw the game
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Near-infinite lifegain
- Win the game at the beginning of your next upkeep
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Win the game at the beginning of your next upkeep
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite draw triggers for target opponent
- Near-infinite lifegain triggers for opponents
- Near-infinite lifegain for opponents
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
Bracket 3
locks the table
- Exile all instants and sorceries players cast from their hand
- Players can only cast one noncreature spell per turn
- Lock
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite draw triggers
- Infinite looting
- Near-infinite colorless mana
- Near-infinite colored mana
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
- Infinite self-discard triggers
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite draw triggers
- Infinite looting
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Infinite self-discard triggers
Bracket 3
locks the table
- Counter all spells opponents cast
- Lock
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Each opponent loses the game
Bracket 3
locks the table
- You can't be attacked
- Lock
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 3
locks the table
- Exile all instants and sorceries any player casts
- Players can only cast one spell per turn
- Lock
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Draw the game
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Draw the game
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite draw triggers
- Infinite self-discard triggers
- Infinite looting
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 3
locks the table
- Opponents can't cast instants or sorceries
- Lock
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Win the game at the beginning of your next upkeep
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Win the game
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Win the game
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Win the game
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Win the game
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Win the game
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Win the game
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite card draw
- Infinite draw triggers
- Win the game
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite card draw
- Infinite draw triggers
- Win the game
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Win the game
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite untap of legendary creatures you control
- Infinite mana legendary creatures you control can produce
ALSO NEEDS
Card with "The Ring tempts you"
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
ALSO NEEDS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
- Near-infinite magecraft triggers
- Near-infinite colored mana
- Near-infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite colored mana
- Infinite colorless mana
- Infinite planeswalker activations
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite magecraft triggers
- Near-infinite ETB
- Near-infinite LTB
- Near-infinite storm count
- Near-infinite casts of instant and sorcery cards in opponents' graveyards
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
- Infinite blue mana
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite storm count
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Exile your library
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
- Infinite blue mana
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite mana lands you control can produce
- Infinite blue mana
- Infinite white mana
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite colored mana
- Infinite colorless mana
- Infinite draw triggers
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite colored mana
- Infinite storm count
- Infinite creature tokens
- Infinite card draw
- Near-infinite lifeloss
- Put all creature cards from your library onto the battlefield
- Infinite draw triggers
- Infinite magecraft triggers
- Infinite Treasure tokens
- Infinite landfall triggers
- Put all basic lands from your library into your hand
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite self-discard triggers
- Near-infinite ETB
- Near-infinite LTB
- Near-infinite card draw for any number of players
- Near-infinite draw triggers for any number of players
- Near-infinite looting
- Near-infinite magecraft triggers
- Near-infinite mana permanents you control can produce
- Near-infinite storm count
- Near-infinite untap of permanents you control
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite colorless mana
- Infinite storm count
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
13 banned cards, 3 cards not in the pool
BANNED · 13
NOT IN THE POOL · 3
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
4 banned cards, 291 cards not in the pool
BANNED · 4
NOT IN THE POOL · 291
291 results · 120 per page
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291 results · 120 per page
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