MetaMox
COMMANDER · DECK
@Martinsejer · 2026-10-11
Hashaton, Scarab's Fist
BANNED: 3 CARDSILLEGAL: 1 CARD
DECK $
$8,685.35
MYTHIC
91
RARE
243
UNCOMMON
55
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

7 cards

Sorcery

6 cards

Instant

25 cards

Land

27 cards
MAYBE322 CARDS

Planeswalker

2 cards

Creature

163 cards
NAMECOSTPRICE

Enchantment

23 cards

Artifact

15 cards

Sorcery

18 cards

Instant

33 cards

Land

23 cards
MONEY CARDS·233 CARDS·$6,997.30
Sign in to save your threshold.

Planeswalker

1 card

Creature

115 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

10 cards

Sorcery

14 cards

Instant

45 cards
NAMECOSTPRICE

Land

37 cards
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
6019192837485146+
COLOR
W: 23 pipsU: 42 pipsB: 33 pipsC: 135 pips
TYPES
Creature33
Human8
Wizard7
Demon4
Phyrexian4
Elemental3
Elder2
Incarnation2
Praetor2
Soldier2
Villain2
Zombie2
Ally1
Angel1
Archer1
Archon1
Bard1
Cleric1
Dinosaur1
Djinn1
Dwarf1
Frog1
Giant1
Imp1
Merfolk1
Nomad1
Orc1
Peasant1
Rogue1
Scientist1
Sphinx1
Spirit1
Weird1
Outlaws1
Party8
Land28
Nonbasic28
Island4
Plains4
Swamp4
Saga1
Town1
Urza's1
Weird1
Instant25
Arcane1
Trap1
Artifact10
Human2
Book1
Cleric1
Soldier1
Villain1
Sorcery6
Enchantment4
Saga1
Spirit1
Urza's1
Legends14
Historic23
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
COMBOS36 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite colored mana
  • Infinite storm count
  • Return some artifact cards from your graveyard to your hand
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Lock
  • Players can't draw cards
  • Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Bracket 3
locks the table
  • Reduce the toughness of creatures opponents control to 0
  • Creatures opponents control die upon entering
  • Lock
Bracket 3
locks the table
  • Reduce the toughness of creatures opponents control to 0
  • Creatures opponents control die upon entering
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite death triggers
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite mana among colors of legendary creatures and planeswalkers you control
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite mana among colors of legendary creatures and planeswalkers you control
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite copies of any nontoken creatures
  • Infinite creature copies of all noncreature permanents
  • Infinite creature tokens
  • Infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
NAMECOSTTYPEPRICE
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite colored mana
  • Infinite draw triggers for all players
  • Near-infinite Treasure tokens
  • Infinite card draw for all players
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite self-discard triggers
  • Near-infinite looting
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Reduce the toughness of creatures opponents control to 0 on each of your turns
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Near-infinite black mana
  • Near-infinite card draw
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite looting
  • Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 13 game changers — cEDH lists run 10 or more
+ 101 CARDS NOT IN PRECON
+ An Offer You Can't Refuse+ Archon of Emeria+ Arid Mesa+ Baleful Force+ Bloodstained Mire+ Chancellor of the Annex+ Chrome Mox+ City of Brass+ Commandeer+ Consecrated Sphinx+ Contagion+ Daze+ Deadly Rollick+ Demonic Consultation+ Demonic Tutor+ Disrupting Shoal+ Doctor Octopus, Master Planner+ Eidolon of Rhetoric+ Elesh Norn, Grand Cenobite+ Enlightened Tutor+ Esper Sentinel+ Ethersworn Canonist+ Fierce Guardianship+ Flare of Fortitude+ Flooded Strand+ Flusterstorm+ Foil+ Force of Negation+ Force of Will+ Gemstone Caverns+ Godless Shrine+ Gran-Gran+ Hallowed Fountain+ Hapless Researcher+ Hydroelectric Specimen // Hydroelectric Laboratory+ Imperial Seal+ Jin-Gitaxias, Core Augur+ Lion's Eye Diamond+ Lotus Petal+ M.O.D.O.K.+ Mana Confluence+ Marsh Flats+ Mental Misstep+ Metamorphosis Fanatic+ Mindbreak Trap+ Mirrorhall Mimic // Ghastly Mimicry+ Misdirection+ Misty Rainforest+ Mnemonic Betrayal+ Mox Amber+ Mox Diamond+ Multiversal Passage+ Mystic Remora+ Nezahal, Primal Tide+ Orcish Bowmasters+ Ori, Plate Stacker+ Pact of Negation+ Patrician's Scorn+ Phyrexian Censor+ Polluted Delta+ Pollywog Prodigy+ Praetor's Grasp+ Putrid Imp+ Razaketh, the Foulblooded+ Reanimate+ Reverent Mantra+ Rhystic Study+ Rune-Scarred Demon+ Scalding Tarn+ Scheming Symmetry+ Scrubland+ Sickening Shoal+ Silence+ Silent Clearing+ Smirking Spelljacker+ Snapback+ Snuff Out+ Solitude+ Songs of the Damned+ Spell Snare+ Starting Town+ Stern Constable+ Submerge+ Subtlety+ Sun Titan+ Superior Spider-Man+ Tainted Pact+ Tarnished Citadel+ Teferi, Mage of Zhalfir+ Thassa's Oracle+ The Underworld Cookbook+ Tireless Tribe+ Tundra+ Underground Sea+ Urza's Saga+ Valgavoth, Terror Eater+ Vampiric Tutor+ Verdant Catacombs+ Vilis, Broker of Blood+ Watery Grave+ Windswept Heath
- 83 PRECON CARDS NOT IN DECK
- Accursed Duneyard- Angel of Sanctions- Arcane Sanctum- Arcane Signet- Archfiend of Ifnir- Ash Barrens- Binding Mummy- Bontu's Monument- Cast Out- Cemetery Reaper- Champion of Wits- Commander's Sphere- Commence the Endgame- Corpse Augur- Corpse Knight- Crowded Crypt- Cryptbreaker- Damn- Desert of the Glorified- Desert of the Mindful- Desert of the True- Despark- Dimir Signet- Dread Summons- Dreadhorde Invasion- Drowned Catacomb- Dusk // Dawn- Eternal Skylord- Evolving Wilds- Exotic Orchard- Fetid Pools- Fleshbag Marauder- Forgotten Creation- Gate to the Afterlife- Gempalm Polluter- Glacial Fortress- Gleaming Overseer- God-Eternal Oketra- God-Pharaoh’s Gift- Grave Titan- Gravecrawler- Irrigated Farmland- Island- Isolated Chapel- Lazotep Chancellor- Liliana, Death's Majesty- Lord of the Accursed- Lost Monarch of Ifnir- Maskwood Nexus- Midnight Reaper- Murderous Rider- Never // Return- On Wings of Gold- Orzhov Basilica- Orzhov Signet- Path of Ancestry- Plague Belcher- Plains- Prairie Stream- Priest of the Crossing- Prophet of the Scarab- Pull from Tomorrow- Renewed Solidarity- Rhet-Tomb Mystic- Rot Hulk- Sunken Hollow- Swamp- Swords to Plowshares- Talisman of Dominance- Talisman of Hierarchy- Temmet, Naktamun's Will- Temple of Deceit- Temple of Silence- Terramorphic Expanse- The Scarab God- Timeless Dragon- Twisted Abomination- Undead Augur- Unholy Grotto- Vizier of Many Faces- Wayward Servant- Wizened Mentor- Zombie Master
Group
Color
View
Comments · 0
No comments yet.